Skip to main content
  1. Home
  2. Gaming
  3. News

Man returns ‘StarCraft’ source code to Blizzard, gets rewarded handsomely

Add as a preferred source on Google

When a man purchased a “lot off eBay with a ton of Blizzard stuff” in April, he was not sure what the box would contain, but he certainly wasn’t expecting to receive a near priceless piece of Blizzard Entertainment’s history — the original StarCraft‘s “Gold Master Source Code” disc, printed in 1998.

As reported by Kotaku, Reddit user Khemist49 posted about his perplexing find and initially wasn’t sure what to do with the disc. Naturally, some users asked him to copy the contents of the disc and upload them for all to see, but others chimed in to say it would be wrong to reveal Blizzard’s secrets. Blizzard apparently got wind of the ordeal and had its legal team politely ask him to return the gold disc that housed “intellectual property and trade secrets.” The man inevitably took the safest route and obliged with Blizzard’s request.

Recommended Videos

Blizzard, in turn, gave him a copy of Overwatch and $250 Blizzard store credit. However, it seems that Blizzard thought that was not a big enough reward. A Blizzard rep called Khemist49 to ask if he was familiar with BlizCon, the yearly convention that celebrates and promotes all things Blizzard. Khemist49, living on the East Coast, has not been able to make it out to California event in the past, and as he noted to the rep, tickets tend to sell out fast. Well, Khemist’s honorable deed will now be rewarded with an all-expenses paid trip to BlizzCon.

To sweeten the deal even more, Blizzard sent him a box of Blizzard-themed gaming gear: An Overwatch edition of the Razer Blackwidow Chroma keyboard, matching headphones, mouse, and mouse pad. Additionally, he received a Diablo-themed bottle opener and journal.

This is a story with a happy ending for both parties, but not without a few plot holes. We can assume that the disc had either been lost or stolen many years back, but what was it doing on eBay in the first place? Khemist49 presumed that the stuff came from a random storage unit, so perhaps the person who owned the unit didn’t even know the invaluable disc was there. And perhaps it is fitting that Blizzard’s trade secrets could have literally been locked away for years despite the disc not even being in its possession.

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more