Skip to main content
  1. Home
  2. Gaming
  3. Features

Five Pokémon that would be amazing in Pokémon Unite

Add as a preferred source on Google

Earlier this week, the Pokémon Unite Twitter account revealed that storied tank Blissey would be the next playable Pokémon added to the game. Since launch, the developers have already released Gardevoir and offered Zeraora as a redeemable freebie in addition to the game’s launch roster of heavy hitters.

Despite all of the game’s famous faces and powerful ‘mons like Pikachu, Charizard, and Gengar, Unite still feels like it’s missing a little something. Here are five Pokémon we think would be great additions to this MOBA’s lineup.

Recommended Videos

Aggron

Aggron stands at the ready.
Image used with permission by copyright holder

As it stands now, the Unite roster has no Steel types. It also has only one Pokémon that originated in Generation 3: Absol. As representative of Ruby, Sapphire, and Emerald the Disaster-type Pokémon is, the roster could stand to gain a few more Pokémon from Hoenn.

Aggron, a Rock- and Steel-type ‘mon from Ruby and Sapphire, would be excellent as a melee Defender, as Steel types are generally tanky powerhouses with few weaknesses. (The game needs more Defenders, too.) It also has a big, imposing model that would almost certainly strike fear into the hearts of the opposing team. Aggron’s move set could include attacks like Iron Tail, Protect, and Iron Defense, all of which would allow it to take a few hits on the frontline and protect faster, less-bulky Pokémon like Gengar and Cinderace.

Scizor

Scizor flies into battle.
Image used with permission by copyright holder

In a similar vein to Steel types, Unite is suffering from a distinct lack of Bug types. Scizor, a Bug- and Steel-type, is one of the fastest Pokémon in the base games and has a nasty attack stat to go with it, making it a great choice for a future Speedster Pokémon. With moves like X-Scissor and Slash, Scizor could pack a punch and get out fast.

Scizor evolves from Scyther, a slightly slower but no less imposing Bug -type from Generation 1. Scizor has appeared in other Pokémon spinoff games before, like Pokkén Tournament, so it would make sense for it to appear in another fighting-focused title.

Eevee

Eevee gives a cute smile to the camera.
Image used with permission by copyright holder

One of Unite‘s coolest mechanics is the ability to evolve midbattle. Evolution grants your Pokémon more power and lets you style on the opposing team even more. Who would be more suited to that than Eevee, the Evolution Pokémon? Eevee was the headliner in Pokémon Let’s Go, Eevee! and the starter Pokémon in Pokémon XD, so it’s arguably almost as much a figurehead of the franchise as Pikachu is.

While its stats and moves aren’t much to look at initially, the ability to choose to evolve into one of several different Pokémon based on the way a Unite Battle is going would introduce a lot of strategy to the game. (Other Pokémon that have more than one possible evolution could also take advantage of this.) Even letting Eevee evolve into a random form in the middle of battle would be a lot of fun: You’d never know what to expect!

Ditto

A big, smiling Ditto.
Image used with permission by copyright holder

Similar to Eevee, Ditto’s stats and moves aren’t worth anything on their own. Its unique quality is that it can transform into an opposing Pokémon on the battlefield, copying its health, type, and moves. Being able to transform into a Pokémon that’s within a given range to Ditto would be a fun, dynamic way to engage in team fights. This ability would likely only last for a certain amount of time, after which Ditto would need to retreat and protect itself from more powerful Pokémon. Beyond the strategy it would add to the game, playing Ditto would also be a great way for new players to learn the moves and abilities of the game’s roster.

Mewtwo

Mewtwo stands imposingly.
Image used with permission by copyright holder

This one might be cheating a little bit, because I don’t think Mewtwo should be a playable character. Instead, Mewtwo would be a great choice for the next nonplayable legendary that appears on the battlefield near the end of a match, like Zapdos does now. Like Scizor, Mewtwo has appeared in Pokkén Tournament as well as Super Smash Bros., meaning that Nintendo knows its power and status as a legendary fighter. Mewtwo’s strong Psychic-type moves would make it a tough foe to face at the end of a match and a powerful ally if you win it over. Unlike most Pokémon, Mewtwo also has a little bit of a backstory as a failed clone of Mew. An event or other special occasion would be a great way to show off Mewtwo’s power.

Based on the rate that Nintendo has been revealing new Pokémon, it’s likely that Unite‘s roster will grow exponentially in the next few months, especially considering the game’s impending mobile release in September. While it’s unlikely that established mechanics will be upended by something like Eevee’s multiple evolutions or Ditto’s transformational abilities, it’s still fun to consider the potential across the seemingly endless number of Pokémon.

Emily Morrow
Former Digital Trends Contributor
Emily Morrow is a games journalist and narrative designer who has written for a variety of online publications. If she’s…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more