Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Advanced Warfare won’t answer the Call of Duty on Wii U

Add as a preferred source on Google

Call of Duty: Advanced Warfare won’t be coming to Nintendo’s Wii U console, as Michael Condrey, the co-founder of lead developer Sledgehammer Games, confirmed on Twitter. He calls it an “Activision decision,” referring to the mega-publisher behind not just Call of Duty, but Destiny and Skylanders as well.

@1422644 no, no WiiU. That was an Activision decision. We are focused on XboxOne, PS4, and PC.

— Michael Condrey (@MichaelCondrey) August 20, 2014

The game had previously only been announced for PC and PlayStation/Xbox consoles, so this doesn’t come as a surprise. But it’s one more example of the troubles Nintendo has had generating interest in its console among third-party developers.

Related: Call of Duty: Advanced Warfare review

Recommended Videos

The confirmation comes amidst other Wii U drama, with Ubisoft CEO Yves Guillemot having recently made a surprising declaration about how his own company views the Nintendo console. The publisher’s 2014 hit Watch Dogs was originally announced for a Wii U release, and it’s still supposedly coming… but Guillemot think it will be Ubi’s only adult-friendly offering on the console.

“[Watch Dogs] is coming to Wii U,” he told Game Informer at Gamescom. “It will be the only mature game we publish on it.”

Related: Get your first look at Call of Duty: Advanced Warfare‘s multiplayer mode

Guillemot also had a few things to say about the sort of content Ubisoft does see success with on the Wii U. “What we see is that [Wii U owners] are very interested in Just Dance, very interested by other kinds of games,” he said. “So what we are trying to do is to focus more on the types of games they are interested in.”

To be fair, that attitude could and likely would change if Nintendo’s console found its way into more homes. Sony’s PlayStation 4 currently leads in the new console sales race, with more than 10 million boxes sold through to consumers. Microsoft lags behind with an unspecified number of Xbox Ones sold — a recent, hastily edited Xbox Wire post suggested it’s around 5 million — while the Wii U, which was released a full year before the PS4/XB1, sits at close to 7 million.

Why don’t we see publishers fleeing from Microsoft’s comparably lagging hardware? A lot of it has to do horsepower. The PS4 and Xbox One are roughly on the level in terms of internal components and, more importantly, software architecture. If you’re making a game for one — or for PC, even — it’s relatively easy to get it running on both.

The Wii U, by contrast, falls in some nebulous space between the power of the PlayStation 3/Xbox 360 generation and the PS4/XB1 generation. It doesn’t have the juice to run the same games that its two most recently arrived competitors do, and — again, more importantly — it doesn’t use the same CPU architecture that makes ports between the newer consoles so easy.

There’s also the issue of perception, which  Guillemot’s comment about Just Dance speaks to. The audience for the mainstream, adult-friendly games that giant publishers like Activision and Ubisoft deliver is primarily concentrated around Microsoft and Sony’s hardware, and it shows in the software sales. Until these publishers see a demonstrated interest among Wii U users in what would traditionally be considered “core” games — big sales for Wii U exclusives like Hyrule Warriors and Bayonetta 2 could help with that — the status quo isn’t going to change.

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Topics
The hottest indie game on Steam just had a malware scare
A Meccha Chameleon Workshop map was found attempting to write and execute code outside the game.
MECCHA CHAMELEON Gameplay screenshot

One of Steam's biggest success stories of 2026 has suddenly found itself at the center of a security scare. A security researcher has discovered that a community-made Meccha Chameleon Workshop map contained code designed to write files outside the game and launch a hidden PowerShell process that attempted to download an additional payload from an external server.

How did a custom map become malware?

Read more
You can play Xbox games for free if you don’t mind watching ads
You can watch some ads and play for an hour!
Xbox logo

If you've been curious about Xbox Cloud Gaming but didn't want another monthly subscription, Microsoft may have a new option for you. The company is testing a free, ad-supported version of Xbox Cloud Gaming for Xbox Insiders, allowing eligible players to stream select games they already own without a Game Pass membership.

However, you'll have to watch a short advertisement before your session begins. Microsoft says the ads will never interrupt gameplay, making this an early test of whether a simple tradeoff can bring cloud gaming to more players.

Read more
Lenovo’s latest LOQ is more comfortable running newer AAA games
Lenovo's LOQ 17 gets a new RTX 5070 12GB graphics option
LOQ 17 gaming laptop

Lenovo has expanded its LOQ gaming laptop lineup with a new graphics option. The company has introduced a refreshed version of the LOQ 17IRX10, pairing Intel's Core i7-14700HX processor with Nvidia's newly announced GeForce RTX 5070 12GB laptop GPU. The update gives buyers another configuration to choose from without changing the overall design or feature set of the laptop.

The new variant joins Lenovo's existing LOQ 17IRX10 lineup, which was previously available with GeForce RTX 5050, RTX 5060, and RTX 5070 8GB graphics options. While the chassis remains unchanged, the addition of a 12GB RTX 5070 brings more VRAM to the series, a specification that has become increasingly important as modern AAA games demand larger texture caches and higher memory capacity.

Read more