Skip to main content
  1. Home
  2. Computing
  3. Legacy Archives

Nvidia Launches GeForce 6 Series

Add as a preferred source on Google

From the press release:

The NVIDIA GeForce 6 Series, which includes the flagship GeForce 6800 Ultra and GeForce 6800, is designed to deliver:

  • Industry-leading 3D performance- new superscalar 16-pipe architecture delivers more than twice that of current industry leading NVIDIA GPUs
  • New features, including Microsoft DirectX® 9.0 Shader Model 3.0 feature set – for ultra-realistic cinematic effects
  • Unprecedented on-chip video processing engine – enabling high-definition video and DVD playback
Recommended Videos

“This is the biggest generation-to-generation performance leap that we have ever seen with a new GPU,” said Jen-Hsun Huang, president and CEO of NVIDIA.  “In addition to the raw performance increase, we had two fundamental strategies with the 6800 models.  First was to take programmability to the next level with the industry’s only GPU with Shader Model 3.0.  Second was to extend the reach of GPUs to the consumer electronics market with a powerful and fully programmable video processor capable of multiple video formats and ‘prosumer’ level image processing.”

“As DOOM 3 development winds to a close, my work has turned to development of the next generation rendering technology.  The NV40 is my platform of choice due to its support of very long fragment programs, generalized floating point blending and filtering, and the extremely high performance,” said John Carmack, president and technical director of id Software

Revolutionary New GeForce 6800 Architecture
The innovative 3D graphics architecture of the GeForce 6800 GPUs introduces many key new technologies that will drive the image quality and performance in 3D gaming, including:

  • Blazingly Fast Graphics Performance:  With a revolutionary new 16 pipeline superscalar architecture and the world’s fastest GDDR3 memory, GeForce 6800 GPUs offer a staggering amount of graphics horsepower. Gaming performance is super charged with eight times the floating-point shader power, four times the shadow processing power and double the vertex processing power over last generation’s award winning GeForce FX architecture. 
  • Revolutionary New Feature Set: Built with full Microsoft® DirectX® 9.0 Shader Model 3.0 support, the GeForce 6 Series was built to deliver ultra-realistic next-generation DirectX 9 titles. The GeForce 6800 GPUs give developer’s unlimited programmability, 32-bit shader precision, displacement mapping, geometry instancing and other features unique to the GeForce 6 Series.  In addition, this new GPU delivers full floating point support throughout the entire pipeline, GeForce 6800 GPUs vastly improve the quality of images in motion with floating point filtering. The new rotated-grid antialiasing feature removes jagged edges for incredible image quality and a new 16x anisotropic filtering mode adds clarity to textures.

“The NVIDIA GeForce 6 Series is a great leap forward in PC graphics, bringing next-generation Microsoft DirectX 9 rendering performance to new heights while continuing forward with the high-definition floating-point rendering, driver performance, and stability NVIDIA is famous for,” stated Tim Sweeney, Founder EPIC Games.  “As the first GPU supporting the new Pixel Shader 3.0 programming model, the GeForce 6 Series enables games to use entirely new rendering approaches and obtain higher performance per-pixel lighting, shadowing, and special effects than previously possible.”

“We appreciate NVIDIA”s continued support of Microsoft DirectX,” said Chris Donahue, Lead Technical Evangelist of the Windows Graphics and Gaming Team at Microsoft.  “We are eager to experience the hardware implementation NVIDIA GeForce 6 Series promises to bring to the market.”

  • World’s first on-chip video processor: GeForce 6800 GPUs have a programmable video processing engine that delivers stunning high-definition video playback. Featuring support for MPEG encode and decode, as well as support for Windows Media Video 9 (WMV9), the GeForce 6800 delivers an amazing video experience when used with the Microsoft® Windows® Media Center Edition operating system. The GeForce 6800 also enables high-quality video playback on any window size, and has an integrated TV-encoder for direct-to-TV playback.

“Adobe is very excited about the programmable video features in these new NVIDIA GPUs. Many Adobe customers have already been enjoying the power of NVIDIA GPUs to create sophisticated 3D animations for the past year.  Our future products will take even more advantage of the new capabilities being unveiled in these GPUs,” said David Trescot, senior director, Digital Video Products at Adobe.

GeForce 6800 GPUs benefit from the renowned compatibility and reliability of the NVIDIA® ForceWare™ software featuring the NVIDIA Unified Driver Architecture (UDA). In addition NVIDIA ForceWare delivers industry-leading software features such as custom game profiles, HDTV output, overclocking, multi-display support, and much more.

Availability
The first GPUs based on the NVIDIA GeForce 6 Series, the GeForce 6800 Ultra and GeForce 6800 models, are manufactured using IBM’s high-volume 0.13-micron process technology and are currently shipping to leading add-in-card partners, OEMs, system builders, and game developers.

Retail graphics boards based on the GeForce 6800 models are slated for release in the next 45 days.

Previews of this card can be found at the following website:

– HardOCP
– The Tech Report
– PC Perspective

Ian Bell
I'm the co-founder and CEO of Digital Trends Media Group, which I launched in 2006 out of my home office to share my passion…
Microsoft has begun rolling out Copilot Code for building apps with natural language
The workplace-focused vibe coding tool can pull context from emails, documents, meetings, and chats.
Microsoft Copilot code logo

Microsoft introduced Code last month as one of the three core parts of its revamped Copilot app. The app was pitched as an easy-to-use coding agent that lets users describe what they want to build in natural language, like an app, a tracker, a dashboard, an automation, or a workflow, and Copilot would build it for them.

Essentially, it's a workplace-focused vibe-coding app that turns existing work into a functional app, and Microsoft has begun rolling it out through the Frontier program.

Read more
AI agents are acting like rogues and causing a huge headache for US banks
US banks block AI agents over fears they could make unauthorised financial moves
Banking

US banks are facing a new kind of digital headache: artificial intelligence agents attempting to access customer accounts and perform actions that may go beyond what users intended. As AI tools become more capable of navigating websites and carrying out tasks independently, financial institutions are scrambling to prevent them from crossing security boundaries.

According to a report published by Axios on October 22, major US banks have detected third-party AI agents operating inside customer accounts without authorisation. Some agents reportedly appeared to attempt actions independently of user instructions. The banks involved have not publicly detailed every incident, and there is no evidence that the reported activity resulted in widespread theft of customer funds.

Read more
Canva enters the AI image generation race with Craft, and it’s thinking beyond pretty pictures
The new model plans layouts before generating images, with precise editing and support for 30 aspect ratios.
Canva Craft Featured Image

AI can generate all kinds of pretty pictures, but getting it to spell a headline correctly or keep a poster's layout intact can be another story. Canva wants to fix that with Canva Craft, its first in-house image generation model. Rather than focusing primarily on photographs, Craft is designed around the posters, presentations, social media graphics, and other visual content people actually create. The goal is simple: spend less time fixing AI's mistakes and more time making something useful.

Canva Craft plans before it generates

Read more