Skip to main content

Blizzard has another first-person title in the works that will use new game engine

activision blizzard job postings reveal unannounced first person game entertainment logo
Image used with permission by copyright holder
Although Blizzard officially entered the first-person shooter arena armed with Overwatch in May, that hot multiplayer game isn’t the only first-person title under Blizzard’s roof. The company recently posted two job openings that point to the unannounced project: one for a lead software engineer for a first-person game engine, and another for a lead software engineer to design tools for that engine.

Blizzard specifically mentions a first-person engine “for an unannounced project” in the first job listing. The company indicates that this engine may not even be built as of this publication, as the hired individual will lead a team of engineers to create a “scalable, performant, and technically excellent” engine. The gaming backbone will also include “state of the art” rendering technology.

“You must be an excellent engineer, collaborating closely with the technical director and other engineering leads to build a technically excellent engine across multiple platforms,” the first job listing states. “You must enjoy collaborating with art and technical art leads, understand the artistic vision of the game, and identify the technology needed to achieve and extend that vision.”

Candidates seeking Blizzard’s lead software engineer position on the game engine front must have experience with modern graphics APIs (DirectX 12. OpenGL, Vulkan, and so on), and must have a “deep” understanding of engine performance, scalability, and maintainability. Applicants must also be familiar with exporters, terrain editors, and pipeline tools.

As for the second job listing, Blizzard wants an experienced tools engineer to work on an unannounced project that uses the first-person engine described in the first job listing. The applicant will lead a team of engineers to work on content creation tools for that specific engine. The job requirements include an understanding of tools performance/scalability/maintainability, experience in user interface design, and an advanced understanding of a game content pipeline and the associated tools.

Based on both job listings, Blizzard appears to be starting from scratch with its unannounced first-person game instead of using the engine that currently powers Overwatch. The reason may be that the Overwatch engine is reportedly based on everything Blizzard salvaged from the “Titan” MMORPG (massively multiplayer online role-playing game) project that was canceled in 2014.

What Blizzard plans to do with a first-person engine in terms of a specific genre is anyone’s guess at this point. The two job listings don’t mention “shooter,” but the engine will support multiple platforms, not just the PC. A first-person Diablo would seem unlikely given that Blizzard already has a first-person, fantasy-based MMORPG on the market — but a first-person StarCraft MMORPG would be awesome, honestly.

News of Blizzard’s unannounced first-person project arrives after Electronic Arts admitted that it develops games for high-end PCs first and then adjusts the console versions accordingly. The games publisher is transitioning to just one engine across all games so that upgrades are made to a single engine instead of more than 50. Activision Blizzard doesn’t appear to be taking the same unified path.

Editors' Recommendations

Kevin Parrish
Former Digital Trends Contributor
Kevin started taking PCs apart in the 90s when Quake was on the way and his PC lacked the required components. Since then…
Blizzard is making a survival game in an all-new universe
A hunter crouches before footprints in Blizzard concept art.

Blizzard has shared the first details about an upcoming title -- and it's a brand-new IP. In a news post and accompanying tweet, Blizzard says that the title is "a survival game in an all-new universe."

The storied, but troubled developer called for job applicants to help "write the next chapter in Blizzard's story." The game will come to both PC and console, but few other details are available at this time. The blog post was primarily used to advertise open positions on the project, which include roles in art, design, and engineering.

Read more
How prestige works in Call of Duty: Vanguard
Soldiers running in Call of Duty: Vanguard promo.

Working your way up the ranks in multiplayer is what makes every Call of Duty game so addicting. From the original Modern Warfare up until the newest entry, Call of Duty: Vanguard, we've loved seeing those ranks go up and eventually hit max level. But the developers of this juggernaut series knew that people would reach that top rank, whatever it might be, and still want more. That's why they cleverly created a way to keep those who are always looking for the next dopamine hit of ranking up coming back for more: The prestige system.

The prestige system is core to the Call of Duty experience at this point. It has long been the ultimate mark of a player's dedication to the game, and each game gives players a new reward for that commitment. The basic concept of how prestige works hasn't changed too much from one entry to the next, but it had evolved quite a bit by the time we reached Call of Duty: Vanguard. If you're interested in diving deep into the multiplayer of this game and want to know how prestige works and what you can get for achieving it, here's a full breakdown.

Read more
Sony acquires Demon’s Souls developer, which already has new game in the works
Main character from Demon's Souls.

Sony has finally acquired Bluepoint Studios, the standout developer that's worked closely with the company for years now. Rumors of an acquisition were first leaked by Sony Japan earlier this year after the media giant purchased Housemarque. Bluepoint is already hard at work on a new, original game.

Bluepoint's acquisition should come as no surprise. The developer has a number of successful PlayStation-exclusive titles under its belt, including the PS4 remake of Shadow of the Colossus, Uncharted: The Nathan Drake Collection, and one of the PS5's first hits, 2020's remake of Demon's Souls.

Read more