Skip to main content

If you love Astro Bot, try this excellent new platformer next

Luna and Pablo pose together in Grapple Dogs: Cosmic Canines.
Super Rare Originals

I don’t know about you, but Astro Bot has gotten me in the mood to play more platformers. I’d forgotten how joyful a colorful adventure like that can be if it’s expertly crafted. There are plenty of games you can play if you want to scratch that itch, like this year’s Penny’s Big Breakaway or a selection of oldies on Xbox Game Pass, but there’s a brand new 2D platformer out this week that should be next on your list if you have Astro Bot fever.

Grapple Dogs: Cosmic Canines is a sequel to the 2022 hidden gem Grapple Dog. The original game stood out thanks to its grappling hook movement, throwback collect-a-thon structure, and a vibrant art style that made it feel like a long-lost Game Boy Advance title. Just two years later, developer Medallion Games is back with a sequel that’s even better and addresses many of its predecessor’s biggest weak points.  If you’re looking for another game like Astro Bot, Cosmic Canines checks many of the same boxes.

Recommended Videos

While the first Grapple Dog was a straightforward, level-based platformer, Cosmic Canines strides in with a bit more confidence. There’s a bigger emphasis on story with its intergalactic villain, cutscenes throughout, and some genuinely hilarious writing. The bigger swing, though, is that it features two heroes this time. Pablo, the naive retriever with a heart of gold, gets a foil in the form of Luna, a gruff and tough pup with a gun. All of this helps build out the world of Grapple Dog and make it feel like more than a good platforming concept.

Luna burns vines with a flamethrower in Grapple Dogs: Cosmic Canines.
Super Rare Originals

None of those changes throw out what made the original game great, though. The core idea is the same, as both Pablo and Luna clear 2D levels that require them to swing around with their grappling hooks and poke around for secret collectibles. Pablo’s levels play out like they did in the previous game, but Luna can shoot enemies, as well as use an air dash to mix up her combat and traversal options. That dynamic helps solve one of the previous game’s bigger issues, as the grapple platforming felt one-note after a while. The two hero setup helps break up that flow without losing sight of what the series does well.

That’s also helped by the introduction of new level-specific abilities that are not so dissimilar to how Astro Bot works. In the first world, Pablo gets an electric ability that lets him glide around metal walls. Luna, meanwhile, gets additional tools like a flamethrower, which she can use to cut through vines. Those help introduce new platforming twists to its worlds, cutting down on an overreliance on precise grappling and momentum-based movement.

The sequel is significantly easier because of it, but that’s not a bad thing. Grapple Dog‘s later levels could be maddening due to finnicky controls. I recall flipping on accessibility tools to get through the last few levels. Its sequel is breezier, but that just means I feel more encouraged to hunt for well-hidden collectibles. It also helps that Medallion Games ups its level design chops, a feat made possible thanks to the story’s universe-hopping premise. One set of levels puts me in a pastel rhythm-platforming world where I need to time my jumps as platforms appear and disappear on beat. Another throws me in a black-and-white world called “Catsablanca” (get it?).

Luna stands on a car in Grapple Dogs: Cosmic Canines.
Super Rare Originals

It’s that pun that reminded me what I love about the Grapple Dog series. When I wrote about the first game, I noted that it felt like a long-lost childhood favorite from the GBA era. When I got to a Catsablanca stage in Cosmic Canines, I actually did flash back to a long-lost childhood favorite. When I was a kid, I played the heck out of Garfield: Caught in the Act on Game Gear. I loved that platformer to death thanks to its TV-based level gimmicks that constantly mixed up the setting. Cosmic Canines captures the same vibe with its ever-changing levels, cartoon visuals, and lovable animal heroes. Like Astro Bot, it’s an old-school return to form that delivers everything I loved about games as a kid.

And wouldn’t you know it? My beloved Garfield game also has a Catsablanca level. I’d call that a full circle moment.

Grapple Dogs: Cosmic Canines launches on September 12 for Xbox Series X/S, Nintendo Switch, and PC.

Topics
Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
The best Steam Next Fest demos: try these 10 games for free today
Multiple cyclists pedal inside of an arena.

The first of many Steam Next Fests to be held in 2025 is here, which means there are more game demos to try out than anybody has time for. The latest iteration of the PC storefront’s event spotlighting upcoming titles with playable demos runs from February 24 through March 3, but where to start? Early standouts include the absurd Skin Deep and turn-based strategy game Teenage Mutant Ninja Turtles: Tactical Takedown. These barely scrape the surface of what Next Fest offers. To make things a little easier, here are ten incredible demos to start with if you are feeling lost.
Demon Tides
Demon Tides - Demo Teaser

If you are itching for more 3D platforming goodness after last year’s Astro Bot, try out Demon Tides. The cartoonish adventure set in a world of islands and open oceans is a responsive and frenetic platformer with a lot of promise. While the demo doesn’t give us the deepest look into how Demon Tides will expand its story and players only get a taste of the platforming, what is there is solid enough to put this game immediately on my wishlist after playing.
Despelote
Despelote - Release Date Trailer | PS5 & PS4 Games

Read more
You can try a radical new Teenage Mutant Ninja Turtles game on Steam right now
The Ninja Turtles pose together in key art from Teenage Mutant Ninja Turtles: Tactical Takedown.

Steam Next Fest is here and you're likely about to be up to your eyeballs in video game demos. There are plenty of promising indies you can try for free during the event, and we'll coming at you with some recommendations as we uncover the gems. If you need a place to start, though, look no further than Teenage Mutant Ninja Turtles: Tactical Takedown.

The Turtles' latest adventure is unlike any they've embarked on before. It's not some form of beat-em-up, but a turn-based strategy game by I Am Your Beast developer Strange Scaffold. The tactics genre may sound like an odd fit for our reptilian friends on paper, but it works surprisingly well. That's thanks to a new spin on the genre that gives players much more to do on a single turn. It's a fast-paced tactics game that feels spiritually linked to the Turtles' arcade days in ways you may not see coming.

Read more
Astro Bot takes home Game of the Year at the D.I.C.E. Awards
Astro Bot dresses like the hero from Ape Escape.

The 2025 D.I.C.E. Award winners have been announced, and to no one's surprise at all, Astro Bot stole the show. These awards are given each year across multiple categories and have often been compared to the Academy Awards, just for video games. Aside from Astro Bot, Helldivers 2 won four awards, while Balatro and Indiana Jones and the Great Circle each rounded out the show with three wins.

Astro Bot not only won Game of the Year, but also Outstanding Achievement in Animation, Outstanding Technical Achievement, Family Game of the Year, and Outstanding Achievement in Game Design.

Read more