Skip to main content

Nintendo outlines a foggy future that includes new hardware, pimping out Mario

Image used with permission by copyright holder

Nintendo continues to reel following the Wii U’s wretched 2013 performance, with falling stock prices, self-imposed executive pay cuts, dramatically slashed financial forecasts, and a possible push toward new business models for the coming year. President Satoru Iwata, Shigeru Miyamoto, and fellow top executives faced investors in Tokyo yesterday to explain what will be done to fix the company’s ailing business. The Wall Street Journal was in attendance as a liveblogger on translation duty, so bear in mind that it’s possible some meanings were misinterpreted.

Nintendo seems to have a three-pillar strategy to turn things around:

  • Bolster hardware sales with more purpose-built software
  • Add and strengthen channels for customer outreach
  • Expand in new hardware directions

The first of those strategies is the most obvious: with the Wii U sitting at around 3 million sold after more than a year on store shelves, there’s a real need for Nintendo to differentiate its content in some way. Iwata promised that we’re going to start seeing more gaming content for the console that makes use of its unique features. He specifically nodded to the Wii U’s largely unused implementation of near-field communication (NFC), a built-in technology that allows the console – via its GamePad – to scan physical objects fitted with an RFID chip. Think Pokemon Rumble U.

The push to strengthen consumer awareness of Nintendo products will take aim at the smartphone space, according to Iwata. Nintendo has already hinted that it would be exploring ways to market itself in the mobile space, and now we have further clarification. There won’t be any full-fledged Nintendo games on non-Nintendo mobile devices, but the plan is to release an app or apps that more clearly communicate the company’s messaging and advertise what its products can do. Iwata wasn’t clear on the specifics of how this would function, but he admitted that getting people to use that kind of app on a regular basis is a challenge if said app is just built for marketing. He was clear that Nintendo won’t be releasing its games on other platforms, but added that more effort will be put into licensing its beloved characters out to new partners.

The third and final point – pushing in new hardware directions – is an area that Nintendo’s had particular success with in the past. Just look at what the Wii did for exposing video games to a wider audience. Iwata made a point of referencing this fact in his investor address. He went on to indicate that the next untapped frontier for the company is in the realm of “non-wearable” health monitoring. It’s not clear exactly what that means or how it might function, but it’s part of Nintendo’s longer-term plans. Iwata promised to reveal more details about the non-wearable health tech before the end of 2014, with a retail release to follow in the company’s fiscal year ending March 2016. In layman’s terms, that probably means we’ll see this new tech surface in late-2015/early-2016. 

There’s a lot to unpack here and another important piece of this news puzzle that we’ve still got to sort through, so stay tuned for more soon.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
The Sims 5: release date speculation, trailers, gameplay, and more
sims 4 for rent expansion pack shared living the 6

It's time to brush up on your Simlish if it's rusty because the long-awaited The Sims 5, aka Project Rene, is officially on the way. This has been the longest gap between main entries since the series began, and while we did get tons of expansions for The Sims 4 to hold us over, plus the change to it becoming free to play, we're more than ready for a new entry. Each time a new game in the franchise comes out, die-hard fans always need to have a bit of skepticism about what features will be there -- both new and returning. Again, the last entry eventually got to a great spot, but it certainly wasn't there at launch. We can't answer all your questions yet, but here's everything we know about The Sims 5.
Release date speculation

Still referred to by the code name Project Rene, The Sims 5 (which we will call it until the official title is revealed) does not have a release window as of now. Developer Maxis did state it was working on it in October 2022 at the Behind the Sims Summit presentation. The only clue we got there was this statement from Lyndsay Pearson, franchise creative vice president: "Over the next couple of years, we'll continue sharing updates with all of you on Project Rene."

Read more
GTA 5 cheats: codes and phone numbers PS4, PS5, Xbox, and PC
The main characters of Grand Theft Auto V stand side-by-side.

A slam-dunk of a game for the talented developers at Rockstar, Grand Theft Auto V has been out for several years now, but it’s still an extremely popular title. We’re also guessing there’s some renewed interest in the game because the world knows we’re getting a Grand Theft Auto VI in the somewhat-near future. If you’ve ever played a GTA game, you’ll know the going can get a little tough from time to time. This is why it’s nice to live in a world with cheat codes. 

Whether you just want to have a ton of fun with unlimited health and ammunition, or you’re seriously struggling with a certain section of the game, we’ve rounded up all the cheat codes you’ll need to know for GTA V, for platforms including PS4, PS5, Xbox, and PC.
How to use GTA 5 cheats
There are a few ways to enter GTA 5 cheat codes. The first and easiest is to use your cellphone. You can open your cellphone by pressing Up on the D-pad. From there, enter the corresponding number, and the cheat will fire. You can also classically input cheats by following a specific button combination. The combinations are the same across PlayStation and Xbox, but we've split them up to account for their different button-naming conventions, so it should feel more natural reading and entering them.
GTA 5 character cheats
Max Health and Armor

Read more
How to fix ‘servers at capacity’ error in Helldivers 2
A Helldivers 2 player fires a laser canon.

Helldivers 2 is a ton of fun to play, but the game isn’t without its small list of issues. One of these maladies is an error code that reads “servers at capacity.” If you’ve ever seen this pop-up window, you’ll know just how frustrating it can be to get around. But as far as fixes go, there's not much one can do when it comes to getting around this roadblock.
Can you fix the servers at capacity error?

Unfortunately, this is one error in Helldivers 2 that you have no power over. This issue falls on the game being just too popular for the game's servers to keep up with. A statement posted by developer Arrowhead in its official Discord said: "Our team is working around the clock to solve these issues. While we've been able to mitigate some of the causes, we are still struggling to keep up with the scaling that is needed to accommodate all our Helldivers. Therefore, we’ve had to cap our concurrent players to around 450,000 to further improve server stability. We will continue to work with our partners to get the ceiling raised.”

Read more