Skip to main content
  1. Home
  2. Gaming
  3. Features

This chill music-making tool feels like a lost Nintendo DS game

Add as a preferred source on Google

When I think of the Nintendo DS, the first game that comes to my mind may surprise you. No, it’s not Super Mario 64 DS or Advance Wars; it’s Electroplankton. Released in 2005, the touchscreen oddity let players create music loops through toylike interactions. Though its mostly forgotten now outside of its Super Smash Bros. stage, Electroplankton still stands out to me as one of the handheld’s most distinct releases.

While I don’t expect the series to return anytime soon or even get ported to Switch, Oddada might just be the closest next thing you can buy. The $10 PC game is a colorful music-making tool that turns synths into tactile toys. It has the same charm that I always loved in Electroplankton, but in a more modern package that makes it stand out. If you love toying around with synths, it might be the creative tool you’re craving.

Recommended Videos

In Oddada, players create short songs by building brief synth loops. Rather than using a keyboard, each instrument is represented as a colorful children’s toy, each of which works in its own way. One has me stacking little toy houses on a grid and using a connected beat pad to program a beat based on the sounds they produce. Another has me stacking blocks across a voxel art landscape. A lighthouse spins at the center, its light turning each block into a musical note as it passes by. The initial fun comes from poking and prodding at each different toy to learn how exactly it makes sound.

From there, I record six loops. Each one gets represented as a car on a toy train when its done. Once I’ve made all six, I can record a song by playing around with my final train, poking it to toggle loops on and off, or sliding the height of each car to adjust the volume of each loop. Within 10 minutes, I’ve created a short ditty out of thin air. It’s the same kind of reward for curiosity that made Electroplankton such a unique treat in 2005.

A train moves across screen in Oddada.
Sven Ahlgrimm

What I appreciate about Oddada is how it takes that idea to another level. After I finish a song, I turn it into a cassette that I can recolor and customize with stickers. Once done, I can save that song as a WAV file and share it online if I so choose. That makes it feel less like a time-wasting fidget toy and more like a creative tool with physical results.

It’s a simple curiosity for a specific type of player, but Oddada nails something important about the joys of music. Sound is born from play. Anytime I’ve ever used a real synth, I tended to spend hours freely twisting knobs before actually making anything concrete with it. That experimentation is the fun of it. Oddada delves into that concept in a literal way by representing synths as colorful toys that invite players to mess around with them until they accidentally make a pleasant tune.

Even if you only end up toying around with it for an hour or two, Oddada is a fun little tool for musicians or musically inclined youngsters. And if you don’t fall into those categories, you may still find yourself won over by the kind of tactile charm that made the Nintendo DS era so special. You may not be able to play Electroplankton easily these days, but Oddada keeps its small legacy alive.

Giovanni Colantonio
As a veteran of the industry who first began writing about games professionally as a teenager, Giovanni brings a wealth of…
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more
Claude helped bring a PS2 emulator to the browser, and it can run GTA San Andreas
TabStationToo adapts PCSX2 for browser play, with the developers reporting near-full-speed performance in some games
TabStationToo on laptop

Two friends have used Claude to help bring the open-source PS2 emulator PCSX2 to a browser. Their project, TabStationToo, has been tested with games including GTA San Andreas and Final Fantasy XII.

The developers say Claude did most of the programming while they directed the work and tested the results. It’s still experimental, but games run locally without installing a desktop emulator.

Read more
Phantom Blade Zero joins GeForce NOW, and your old PC can join the party
No gaming PC? Nvidia has a way to play Phantom Blade Zero anyway
Phantom Blade Zero Featured Image

Phantom Blade Zero is finally here, bringing its slick martial arts combat and striking kungfupunk world to PC. If you're worried that your PC can't run it, Nvidia has a cloud solution. The game is joining GeForce NOW at launch, allowing players to experience S-GAME's ambitious action RPG without investing in expensive new hardware.

The announcement is part of Nvidia's latest GFN Thursday update, which brings nine games to its cloud gaming service this week, alongside modding support for two popular RPGs and new subscription options for players in India.

Read more