Retro City Rampage has already seen its fair share of platforms. Initially released on the PC, PlayStation 3 and PlayStation Vita, the game came to the Xbox 360 and Nintendo Wii soon after. Developer Vblank still wasn’t done, though, as it proceeded to port the game to the Nintendo 3DS, Mac OS X, and the PlayStation 4.
The newest port of the game takes things in a different direction. The game isn’t coming to the Xbox One (not yet, anyway) but it is coming to a Microsoft platform: MS-DOS. Retro City Rampage 486 — a port of Retro City Rampage DX, which is an enhanced version of the original game — was announced on the game’s Facebook page yesterday.
Retro City Rampage is an open-world game inspired by games like Grand Theft Auto, but with the look and feel of 2D classics, so it should be right at home on MS-DOS. This isn’t the first time that Retro City Rampage has been ported to an older system, either. In 2013, developer Brian Provinciano created ROM City Rampage a port of the game to the NES. It lacked some of the features of the full game, and some parts were certainly rough, but it did function.
“While ROM City Rampage was a fun *prototype* for the NES, this is a full on Retro City Rampage DX port with Story Mode, the Arcade Challenges and Free Roaming,” Provinciano wrote in the post announcing the port. “It proudly demonstrates once again that RCR isn’t yet-another-retro-styled game, but something that could’ve actually been released in 1989.”
Retro City Rampage 486 will be a free download for those who already own the PC or Mac versions of Retro City Rampage, and yes, it actually runs on MS-DOS. In a pinch, an emulator like DOSBOX will probably work, but at that point you’re better off just running the standard version of the game.
If you’re excited about the port, you might want to make sure that your machine can handle it. Retro City Rampage 486 requires a 486 processor, 4MB of RAM, and 3.7MB hard drive space.
There is no word yet on when the port will be released. “More details to come,” Provinciano writes, “but I couldn’t hold the excitement any longer.”
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