Skip to main content

Study shows skilled gamers play in moderation and form consistent habits

StarCraft II
Image used with permission by copyright holder

In recent years, more and more people started seeing video games as educational tools. Even the U.S. Department of Education acknowledged the benefits of implementing video games in the classroom. Two recent studies out of Brown University showed the patterns of acquiring video game skills and how what we learn from games could potentially translate to career training.

First reported by Science Daily, computer scientist Jeff Huang and a team of Brown researchers examined online multiplayer data from Halo: Reach and StarCraft II. 

For Halo: Reach, Huang and his team examined seven months of data from the 3.2 million users who started playing the game during launch week in 2010. Initial results showed that users who played the most — measured at 64 matches per week — had the most drastic increase in skill. However, on a match-by-match basis, those users were not the most efficient in terms of gaining skill. In fact, users who played only four to eight matches a week proved to be the most efficient.

Falling in line with the belief that incremental studying is better than an overload right before an exam, gamers who players consistently while spacing out their sessions increased skill at a better rate. In short, Halo: Reach players learned faster while gaming in small chunks, even though they played a fraction of the matches as many users.

The StarCraft II study was even more revealing, as it demonstrated how and why some players are so much better than others at the real-time strategy game. It boiled down to the use of keyboard hotkeys, programmable shortcuts that let players rapidly input a flurry of actions rather than clicking the mouse to do one action after another. The best StarCraft II players used hotkeys to direct upwards of 200 actions per minute.

It wasn’t just the use of hotkeys that made these players better, it was the consistency in how they used them. Huang found that even at the start of a match when prolific action was not required, skilled players would still cycle through hotkeys, calling out often inconsequential moves  in order to “warm up.”

“They’re getting their minds and bodies into the routines that they’ll need when they’re at peak performance later in the game,” Huang said.

Together, the studies showed that skill acquisition patterns in video games and the habits of skilled players could extend to training in high-pressure careers. Huang listed air traffic controllers as an example. “Maybe when someone first gets in the seat, they should take a few moments and re-enact what they do until they can get warmed up and in the zone,” he said.

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
How to start the Nuka-World DLC in Fallout 4
People standing outside Nuka World.

The first major DLC expansion for Fallout 4 lets players go to the abandoned amusement park called Nuka-World. While there's plenty of fun and excitement to be had here, don't expect it to come from the roller coasters or carnival games since this park is the battleground between rival raider gangs. This new zone adds a ton of new quests and side activities to the base experience, but it isn't as simple to get to as a real theme park. Don't worry if your Pip-Boy isn't helping you get to Nuka-World -- we'll show you how to start this DLC.

Read more
How to start the Automatron DLC in Fallout 4
A man and a robot walking in the wastelands in Fallout 4.

Each piece of Fallout 4 DLC adds something substantial to the base experience. In the case of the Automatron expansion, an entire new questline pitting you against a robot army led by a figure known as the Mechanist. Starting it isn't as difficult as starting other DLCs like the Nuka-World expansion, but it-s still a bit cryptic. Buying the DLC doesn't automatically make it apparent how to actually start this new adventure, but we'll give you specific directions to find it in the wasteland.

Read more
One of 2023’s best indie games is getting a movie starring LaKeith Stanfield
James descends on an elevator in El Paso, Elsewhere.

El Paso, Elsewhere, one of Digital Trends' favorite indie games of 2023, now has a film adaptation in the works.

Variety reports that LaKeith Stanfield -- an actor known for his work in films like Judas and the Black Messiah, Knives Out, and Haunted Mansion, as well as TV shows like Atlanta -- is going to star in and produce the film. The adaptation is in the works at Di Bonaventure Pictures, the production company behind the Transformers, G.I. Joe, and The Meg film franchises. Little else is known about the film at this time, although we'd presume it will be a fairly direct adaptation of this intense story-driven game.

Read more