Skip to main content
  1. Home
  2. Computing
  3. News

Arsetto Corsa adds native Vive and OSVR support with OpenVR

Add as a preferred source on Google

Racing simulator Arsetto Corsa can now be played on the HTC Vive and OSVR headsets. Utilizing the open-source OpenVR platform, it now offers native support for those two consumer-grade headsets, alongside the existing support for the Oculus Rift.

Arsetto Corsa has been at the forefront of virtual reality support for years. Back in 2013, it supported what for many people was the first gaming VR headset: the Oculus Rift DK1 developer kit. Since then it has added support for the consumer grade Oculus Rift, which gave many people a chance to play it in VR. HTC Vive owners even got a look at using the Revive driver.

Recommended Videos

However, official support for the HTC Vive and other headsets, like the OSVR HDK2, was non-existent until now. It’s in beta, so there are still tweaks to be made and no doubt a few bugs to iron out, but this is the first big update to the game’s VR support since May 2016, when better interface interaction was added for Oculus Rift users (thanks RoadtoVR).

This comes as part of the game’s official v1.13 update, which also adds in new multiplayer features like reversed grids and mandatory pit stops controllable by server admins. It also adds in new cars like the Porsche 911 RSR 2017, the Mazda MX-5 Miata NA and the Mazda 787B. Those latter two cars have been added as free, bonus content, though the former is only available as part of the Porsche Pack 3 DLC.

The only other mention of VR hardware in the patch is that Oculus Rift users who select that display mode but don’t actually play it through the headset will no longer have broken rendering problems.

For Steam users, the patch should be automatically applied. If you’d like to look through the detailed patch notes, which address the added VR features, as well as a number of bug fixes and other additions, you can read through them on the Steam Discussion page.

Jon Martindale
Jon Martindale covers how to guides, best-of lists, and explainers to help everyone understand the hottest new hardware and…
Google changes its Workspace privacy promise on ads, and opting out limits Personal Intelligence
Smarter AI answers, with a side order of ads.
AI mode in Google Search

There’s no such thing as a free recommendation. Google’s latest policy tweak is a clear reminder. Google has long promised that your Gmail, Drive, and Google Photos content never helps it personalize ads. 

However, since October 16, 2026, its privacy policy adds a catch. The promise lapses if you let other ad-showing Google services use that content. That means using Personal Intelligence, an opt-in tool that lets Google’s AI search read your connected apps, does exactly that (via Google).

Read more
OpenAI is locking its most advanced AI models offline after a string of security scares
OpenAI’s fake internet is a safety fix and an admission.
openai-anthropic-logo-on-screen

Part of me is relieved that an AI lab is hitting the brakes. The other part wishes it hadn’t taken real incidents to get there.

OpenAI said Friday that its most advanced models will now train without live internet access. Instead, they’ll practice on a cached, simulated copy of the web.

Read more
Your Windows touchpad is about to make scrolling long pages way less tiring
Three touchpad tricks that make long documents feel a lot shorter.
Windows new scrolling feature

Today I learned about a touchpad tip that I think every Windows laptop user should know. Microsoft shared it as its Friday Windows tip of the day, and it’s all about scrolling.

If you read long documents, browse webpages, or write code on a Windows laptop, you know the drill. You swipe, lift your fingers, and swipe again until you reach the part you need. Microsoft has three touchpad features that cut down on all that swiping.

Read more