Skip to main content
  1. Home
  2. Gaming
  3. News

Doomfist is now a playable character in the ‘Overwatch’ Public Test Region

Add as a preferred source on Google

After a long wait and numerous teases, Blizzard officially announced Doomfist. The highly anticipated character is playable now in the Overwatch Public Test Region.

As a playable character, Doomfist is in the offensive category with a heavy focus on melee combat. His most defining ability is his Rocket Punch. After charging up this alternate fire, Doomfist lunges forward and forces the enemy back. If the enemy is close enough to impact a wall, additional damage is done. The longer the charge up, the more powerful the attack. Additionally, a charged up Rocket Punch with bust through any barrier or shield.

Recommended Videos

To gain higher ground, players can use Rising Uppercut. This ability sends Doomfist, along with an enemy, into the air. Comboing really well with this attack is Seismic Slam. Whenever he has some sort of altitude, Doomfist gets a targeting reticle below him. Using the back of his gauntlet, he smashes into the ground, knocking any nearby enemies toward him.

Developer Update | Doomfist | Overwatch

Evening out all his melee abilities is his Hand Cannon. This fires short-range bursts from the knuckles of his fist. These can be fired as four shots very quickly or saved up to be fired individually. Ammunition is automatically regenerated over time. On the defensive side, he is the embodiment of the best defense being a strong offense. Whenever he deals ability damage, he generates a temporary personal shield. This shield increases as he does more damage until it eventually decays over time.

The most important move each Overwatch character has is their ultimate ability. When Doomfist activates his Meteor Strike, he leaps into the air, uses an aiming reticle to choose where to crash into the ground, and deals significant damage to any nearby players. Even if enemies aren’t killed outright, the ability forces them to the ground and stuns them momentarily. This allows Doomfist to finish them off with his other abilities.

Since the initial announcement of Overwatch, Blizzard has been dropping nuggets of information about Doomfist. The original cinematic reveal trailer centered around the attempted heist to retrieve the Doomfist gauntlet from the museum in Numbani. In the game, the gauntlet could be seen as the payload for the Numbani map. Within the same map were three posters referencing three different individuals who wielded the powerful gauntlet and called themselves Doomfist. These were The Savior, The Scourge, and The Successor. More recently, file names within Overwatch‘s 1.13 update of the public test region were referred to as “Doomfist/Summer Games.” Players made the discovery while examining the game’s crash logs.

[NEW HERO – COMING SOON] Doomfist Origin Story | Overwatch

Just two days ago, Blizzard teased the character’s arrival in a fictional blog post from the Times of Numbani. Here it was revealed that Doomfist had recently broken out of prison with the aid of Reaper. The post suggests that further security breaches were made in addition to Doomfist, possibly teasing further updates down the line.

The character is playable right now for anyone using the Overwatch Public Test Region. Further details of his backstory can be found on his official character page.

Update: We have added extensive detail from Blizzard’s official reveal. New images and videos have been added while past teases and speculation has been revised.

Garrett Hulfish
Garrett is the kind of guy who tells you about all the tech you haven't heard of yet. He also knows too much about other…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more