Skip to main content
  1. Home
  2. Gaming
  3. News

Bungie outlines its plan for ‘Destiny 2’ content through May

Add as a preferred source on Google

Destiny 2 has had a pretty rough last few months. Players who have stuck around since the game launched in September have been voicing their frustrations with Bungie’s lack of consistent new content, and after the underwhelming Curse of Osiris expansion, the pressure is on the studio to right the ship. Bungie has released a “development road map” that looks primed to do that, but players are going to have some waiting to do.

The development road map, which you can view in full on Bungie’s website, first outlines the upcoming additions and changes coming to season 2, which kicked off in December. On February 27, changes are planned for multiplayer strikes and social interactions. These include reworking emblems and auras, unique rewards for Nightfall strikes, a Nightfall scoring system with high-score tracking, and the ability to see fireteam members of the “destination” map before touching down — the Nightfall strike rewards are a “stretch goal” that could release later than February 27.

Recommended Videos

On March 27, changes are coming for the competitive Crucible mode as well as “sandbox changes.” The update will introduce six-versus-six Iron Banner multiplayer, walking back Bungie’s previous commitment to keep all competitive modes at eight players total. Changes will also be made to avoid having players repeat the same Crucible maps or strikes multiple times, and there will be quitter penalties for those who quit Crucible matches early.

Season 3 of Destiny 2 will kick off in May, likely alongside the release of the second expansion, and more substantial changes are on their way. The raid lair “Eater of Worlds” will be getting a Prestige difficulty mode, and the game will be adding Exotic Masterworks — these items are currently limited to Legendary. You’ll also have the ability to form private multiplayer matches — a long-awaited feature — and there will be season ranks for Crucible. “Valor” will progress as you complete matches, while “Glory” will go up and down depending on your performance.

Destiny 2‘s most recent update added the ability to earn Masterwork armor in addition to weapons, and it made it more convenient to get raid gear that didn’t drop during your run. The update also added new “raid mods,” which only give bonuses when you’re in the Leviathan.

Destiny 2 is out now for Buy Now , Buy Now , and Buy Now .

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more