Skip to main content
  1. Home
  2. Gaming
  3. News

Sony says The Last of Us Part II will be ‘most accessible game yet’

Add as a preferred source on Google
 

When The Last of Us Part II launches on June 19, it promises to offer more accessibility features than any game ever released.

Recommended Videos

Developer Naughty Dog said in a blog post on Tuesday that The Last of Us Part II will ship with more than 60 accessibility features “focused on fine-motor and hearing, as well as completely new features that benefit low-vision and blind players.” The company’s lead systems designer Matthew Gallant said this is part of a broader push to increase the number of people who can play the game.

Accessibility controls are critical to achieving that goal. In a 2015 study, The Netherlands-based Accessibility Foundation found that 92% of people with disabilities are interested in playing video games. Players surveyed said they play an average of 10 hours a week playing video games.

“If more games are made more accessible, more gamers with impairments will be able to play more games and with less difficulties,” the foundation wrote in a statement. “By creating more accessible games, game publishers, and developers also reach a bigger audience as the community of people with disabilities comprise a relatively high percentage of gamers.”

Naughty Dog said that The Last of Us Part II will come with three presets with settings for vision, hearing, and motor accessibility. Vision presets, for instance, will turn on text-to-speech and create a high-contrast view. It will also provide combat audio cues and make adjustments to combat settings. Hearing presets will turn on awareness indicators, combat vibration cues, and other settings. Motor accessibility settings will activate an auto weapon swap, automatic pick-up of items, and camera assist.

Additionally, Naughty Dog said that The Last of Us Part II is the first game it’s released with fully customizable controls. Any function in the game can be remapped to another button, and players will be able to decide whether they want to use their right or left hands to control characters. Players can even choose how they want to strum a guitar.

“We look forward to having players leverage these features and continuing to drive awareness and advocacy for accessibility support in games together,” Gallant said.

The Last of Us Part II takes place five years after the completion of its predecessor, The Last of Us. It follows the lead character Ellie and her attempt at survival and revenge in an increasingly troubled and vicious post-apocalyptic world.

Don Reisinger
Former Digital Trends Contributor
Don Reisinger is a freelance technology, video game, and entertainment journalist. He has been writing about the world of…
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more