
Down about 600,000 players in about seven months during the last report, Blizzard reported another loss in the second quarter. Subtracting another 300,000 players from the player base, the subscriber base for the World of Warcraft massive multiplayer online game has dropped by nearly one million users in about nine months. This decline may have been slowed by the recent move to convert the game to a free-to-play model. Players can play for an unlimited amount of time for free until a character hits level 20. In order to continue leveling the character to the current cap of 85, the customer has to start paying the monthly fee for online access.

However, Blizzard faces fierce competition from Electronic Arts Star Wars: The Old Republic from the creative minds at Bioware and LucasArts. With beta tests starting in September, EA is pushing for a fourth quarter release to take advantage of the shopping season. The game garnered about 200,000 preorders in the first six days of going on sale last month. Taking place 300 years after the events in the series, the Jedi and the Sith enter into a new, deadly conflict which will be detailed in a collaboration between the software developers and Dark Horse Comics before the launch of the game.