Skip to main content
  1. Home
  2. Gaming
  3. News

The Lord of the Rings: Gollum delayed ‘a few months’ to meet player expectations

Add as a preferred source on Google

The Lord of the Rings: Gollum has been delayed by “a few months” in order to meet the community’s expectations, the game’s developer has announced. It was supposed to launch September 1, but will now release at a later, undisclosed date.

This was confirmed via the game’s official Twitter account today, with a message from developer Daedalic Entertainment. It’s unclear when the game will launch now, but Daedalic said it will update the community with the exact timing “in the near future.” Though it hasn’t been confirmed, it’s possible this game will now come out in 2023 if it doesn’t manage to make a November or December release.

Recommended Videos

An important message. pic.twitter.com/s2UvhPfILF

— The Lord of the Rings: Gollum (@GollumGame) July 25, 2022

This isn’t the first time The Lord of the Rings: Gollum has been delayed. It was first planned for a 2021 release window but was pushed to 2022. The most recent delay comes after the official gameplay reveal, which was shown during a Nacon event. The gameplay trailer was criticized for looking undercooked, with many YouTube commenters expressing concern for its overall quality. It seems developer Daedalic and publisher Nacon took these criticisms to heart, opting to extend development time rather than rushing it out this year. This is Daedalic’s biggest project to date, so it makes sense the studio wants to take more time to ensure it meets expectations.

As its name suggests, The Lord of the Rings: Gollum takes players on a journey as Gollum/Sméagol. Unlike many other games based on The Lord of the Rings, Gollum won’t feature traditional combat, instead leaning into stealth and platforming mechanics with light puzzle elements. It will also include branching narrative decisions that will hopefully give us reasons to replay the game.

The Lord of the Rings: Gollum is still slated to launch for PS4, PS5, Xbox One, Xbox Series X/S, PC, and even Nintendo Switch.

Joseph Yaden
Former Digital Trends Contributor
Joseph Yaden is a freelance journalist who covers Nintendo, shooters, and horror games. He mostly covers game guides for…
Modern Warfare 4 brings Call of Duty back to its glory days. I hope the streak lives.
Infinity Ward’s latest campaign goes back to Call of Duty’s roots and recaptures what made me a fan more than a decade ago.
Call of Duty MW4 menu screen

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Read more
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more