British processor 
“Next generation consumer devices based on the Mali-T658 GPU will address the growing user expectation for slick user interfaces and desktop-class graphics,” said the general manager of ARM’s Media Processing Division Pete Hutton, in a statement. “Intuitive user interfaces will mean that consumers can access the full functionality of their connected devices, for richer user experiences. This includes HD gaming and new compute-intensive applications, such as augmented reality.”
The Mali-T658 is designed to worth seamlessly with ARM’s Cortex A7 and A15 processors, either as a standalone system or in ARM’s big.LITTLE mode, which essentially combines ARM’s Cortex A15 and A7 processors, enabling hardware to jump up to more serious (and more power-consumptive) processing when needed, while scaling back to power-sipping processing during less demanding tasks. The availability of GPU units to take on discrete processing tasks could also help with non-graphical mobile applications, including speech recognition and augmented reality apps.
The 2013 date for the Mali-T658 graphics processor reflects the length of ARM’s technology roadmap: the T658 is actually the follow-on to the Mali-T604, which has four graphics processing cores. The T604 itself hasn’t shipped in any products yet: it should start appearing in smartphones and tablets during 2012.
Although a wide variety of portable devices use processors based on ARM designs, not all use ARM’s graphics technology: Samsung’s Galaxy line is perhaps the best-known user of ARM graphics, and Fujitsu and LG have also signed on to use the Mali-T658 when it’s available. However, Nvidia and Qualcomm also makes graphics processing systems for ARM-based systems (Nvidia and Adreno, respectively), and the UK’s Imagination Technologies designed the graphic processors used by Apple’s iPad and iPhone products.