Skip to main content
  1. Home
  2. Gaming
  3. News

Pokémon Go’s Community Days are getting a price hike

Add as a preferred source on Google
Style your in-game avatar however you want.
Pokemon

Pokémon Go started out really good, and then it became great. But it’s not all sunshine and Ho-Ohs. The monthly community days — special events for catching Pokemon that you might not encounter otherwise — have received a price increase from $1 to $2.

It’s particularly frustrating news for fans given the event’s history. Originally, Community Days would bring Pokémon Go players out of the woodwork to flood parks or other areas. It was a fun way to get out of the house, be a little social, and catch some cute critters — usually for the first time in Shiny form. But now, most of the storylines have been removed from the events, and the time frame has dropped from six hours to three, according to Eurogamer.

Recommended Videos

The price increase doesn’t suddenly make Community Days prohibitively expensive, but their value has seen a significant drop that makes raising the price like this feel somewhat insulting. However, it’s not all bad news. Niantic has added a new feature to Community Days that lets you get even more exposure to that month’s Pokemon, provided you log in every day of the following week.

There is another perk, too. Community Days now come with a Premium Battle Pass ticket with its purchase. These in-game items cost roughly $1 normally, so it does help offset the cost by a small amount.

Pokémon Go fans have suggested many changes to the Community Day system to make it more appealing. This early look at what the new event will look like does provide some details, but a lot is still left up in teh air. It’s possible that Niantic has further expanded on the rewards for the Community Day, but is playing details close to the vest.

Patrick Hearn
Former Technology Writer
Patrick has written about tech for more than 15 years and isn't slowing down anytime soon. With previous clients ranging from…
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more
Xbox Game Pass deals are reportedly drying up, and that’s bad news for indies
Logo, Green, Recycling Symbol

Ask most players why they subscribe to Xbox Game Pass, and they'll probably mention day-one Xbox exclusives. But developers have long viewed the service differently. For many indie studios, a Game Pass deal wasn't just extra exposure — it was financial security before launch.

Landing a Game Pass deal often meant guaranteed revenue before a game even launched, reducing the financial gamble of releasing an indie title into an increasingly crowded market. Now, that safety net may not be as dependable as it once was.

Read more
I just played Ghost of Tsushima on a phone. I never thought I’d see this day and I’m not regretting this misadventure
Running Ghost of Tsushima on the Red Magic 11S Pro almost feels wrong
Red Magic 11S Pro running Ghost of Tsushima

I have tested plenty of gaming phones, but nothing quite prepared me for watching Ghost of Tsushima Director’s Cut boot up on the Red Magic 11S Pro. This was not cloud gaming or something like Remote Play from a PlayStation sitting somewhere else in the house. I used GameHub, linked it with Steam, and after some trial and error, had the PC version of Ghost of Tsushima running on a phone--and it was far more playable than I expected.

And yes, it looked as ridiculous as it sounds. Seeing Jin Sakai on a phone screen with a GameHub overlay, virtual shoulder buttons, and a live FPS counter sitting on top made the whole setup seem a lot more viable.

Read more