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Sin City Game to Use Unreal Engine 3

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Sin City Game to Use Unreal Engine 3
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Red Mile Entertainment has been flying low under radar since it first announced development of a Sin City game back in May, but fans eager for information on the game got a fresh dose of info on Thursday: It will use the Unreal Engine 3.

Epic Games’ engine-for-hire is the same core technology behind games like Gears of War, Unreal Tournament, and BioShock. It includes a suite of content creation tools, along with support for features like ragdoll physics, advanced gameplay scripting, and massive world support.

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“The Unreal Engine is one of the most technically advanced engines on the market and is a perfect fit for our Sin City video games,” said Red Mile president Glenn Wong, in a statement. “The engine has powered several of the best-selling games of all time, and I am very glad we have the opportunity to arm our developers with such a world-class product.”

Few other details of the upcoming Sin City game have been released since the game’s announcement., although Red Mile’s multi-year licensing agreement to the franchise points to a series of games rather than a one-off production.

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