Skip to main content
  1. Home
  2. Gaming
  3. News

Apple is apparently readying Beats-branded game controllers for the iPhone

The controllers have reportedly been in development for more than a year and could take on popular third-party iPhone accessories.

Add as a preferred source on Google
Closeup of buttons on Backbone Pro controller.
Nadeem Sarwar / Digital Trends

The year 2026 is proving to be the one when Apple‘s product portfolio expands dramatically. Apple has already launched its first foldable phone and an uber-affordable laptop so far. Later this year, the company is expected to launch an overhauled MacBook with a touchscreen and plenty of other changes, followed by new smart home devices. It seems the company is also eyeing the gaming segment pretty keenly.

According to Bloomberg, which cites data gleaned from Apple’s code, the company is planning to launch two game controllers. But instead of the Apple branding, these would hit the shelves carrying the Beats logo, which has so far been reserved predominantly for audio gear.

Recommended Videos

“The company has indeed been working on gaming controllers for the iPhone for a bit over a year, with the goal of competing with a slew of popular third-party options. Apple sees this as a growing market and wants in,” says the report. The shift won’t be surprising.

Why the Beats branding?

As part of the expanded Beats portfolio, Apple’s official store already sells protective cases and cables, alongside earbuds, headphones, and speakers. Gaming controllers will be an interesting addition to the portfolio, but not entirely unexpected. Apple’s arcade ecosystem already has plenty of triple-A games, and Apple is pushing its Metal architecture as a capable route to enjoy games like Resident Evil and Death Stranding on the Mac, iPhone, and iPad.

Apple already sells the controllers it could compete with

Apple’s official store already sells game controllers from a handful of brands, including Backbone, SteelSeries, and Sony’s PlayStation division. Adding its own Beats-branded game controllers into the mix sounds like a natural evolution of Apple’s gaming strategy. So far, there is no word on when Apple plans to launch these Beats-branded controllers, but given the pace at which Apple has been expanding its product portfolio, it shouldn’t take too long.

Sudhanshu Kumar Mangalam
Sudhanshu Kumar Manglam is a tech journalist at Digital Trends, where he covers consumer technology, science, and games.
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more
Nintendo Switch 2 jailbreak breakthrough shows what AI can do, but it’s not a one-click hack
The software-only exploit works on the latest firmware, but it's tethered and still has significant limitations.
Nintendo Switch 2

The Nintendo Switch 2 has reportedly been jailbroken, and AI helped crack the code. Developer Sammy Hajhamid, aka pepsipu, used OpenAI's Codex to help exploit the console, even modding Mario Kart World with the likes of Peter Griffin and Hatsune Miku. But before anyone celebrates an unlocked Nintendo playground, there's a catch: the exploit is tethered, not a full-blown custom firmware jailbreak.

AI helped crack the Switch 2, but it wasn't a one-click job

Read more
Xbox Cloud Gaming gets a standalone pay-as-you-go option
The service starts at $3.99 for 10 hours, and unused playtime won’t expire until you use it up.
Xbox Cloud Gaming

Microsoft may already be putting pieces of its rumored Game Pass overhaul into place. A recent report claimed that Xbox CEO Asha Sharma is planning a major rethink of the subscription service that could let players pay separately for features such as cloud gaming, multiplayer, and console-only games. Xbox has now started testing a pay-as-you-go version of Cloud Gaming that does not require a Game Pass subscription.

Xbox Cloud Gaming now has an hourly price

Read more