Skip to main content
  1. Home
  2. Gaming
  3. News

Beat a boss, watch an ad? Microsoft’s latest patent is for exactly that

Your next Xbox ad break could arrive right after you beat the boss

Add as a preferred source on Google
Rog and Rog Ally
Microsoft

Imagine going through a rough boss fight that took hours of your time, maybe even multiple days of broken-apart gaming sessions. You might have gloated in the past and revelled in the glory, but soon, you might be treated to an ad. In one future possibility, Microsoft might be serving you ads, according to a recently published Microsoft patent application titled “Contextually Aware Management of Interactive Software Application Access”.

The system is designed to recognize natural breaks in interactive software, temporarily pause access, show promotional content, and then give users another block of uninterrupted playtime. In gaming terms, those “natural breaks” could include specific moments.

Microsoft ads could wait until you stop playing

The patent describes trigger points including the end of a boss fight, completion of a quest, loading screens, cutscenes, menus, multiplayer round endings, and other moments of downtime. So it plans to serve this promo material to gamers when they are done with a task, rather than obnoxiously popping up every 30 minutes. A game could signal to Microsoft’s content-management system when it reaches a suitable stopping point. An event-detection system could also look for animations, characters, sounds, images, or controller inputs to determine when an interruption makes sense.

Recommended Videos

Players would receive a credit granting access for a period of time or a certain amount of progress. The filing gives examples such as 15 minutes, 30 minutes, an hour, completing a level, playing several rounds, or defeating a particular character. Watching an ad could then earn another credit and extend the uninterrupted session.

Xbox is already experimenting with ads

Microsoft began testing a free, ad-supported version of Xbox Cloud Gaming earlier this year. Its implementation currently shows ads before a session rather than interrupting gameplay, and Microsoft specifically said the ads wouldn’t appear while you were playing. The newly published patent points to a much more sophisticated way ads could eventually work if Microsoft wanted to move them inside gaming sessions.

The application names no Xbox game, Game Pass tier, or planned commercial service, and a patent doesn’t guarantee Microsoft will ever use the technology. The filing was published on September 3 as US 2026/0260258 A1, although it traces back to an earlier related application filed in 2023. So no, an ad isn’t currently waiting behind the final boss in Fable.

Vikhyaat Vivek
Vikhyaat Vivek is a tech journalist and reviewer with seven years of experience covering consumer hardware, with a focus on…
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more
Nintendo Switch 2 jailbreak breakthrough shows what AI can do, but it’s not a one-click hack
The software-only exploit works on the latest firmware, but it's tethered and still has significant limitations.
Nintendo Switch 2

The Nintendo Switch 2 has reportedly been jailbroken, and AI helped crack the code. Developer Sammy Hajhamid, aka pepsipu, used OpenAI's Codex to help exploit the console, even modding Mario Kart World with the likes of Peter Griffin and Hatsune Miku. But before anyone celebrates an unlocked Nintendo playground, there's a catch: the exploit is tethered, not a full-blown custom firmware jailbreak.

AI helped crack the Switch 2, but it wasn't a one-click job

Read more
Xbox Cloud Gaming gets a standalone pay-as-you-go option
The service starts at $3.99 for 10 hours, and unused playtime won’t expire until you use it up.
Xbox Cloud Gaming

Microsoft may already be putting pieces of its rumored Game Pass overhaul into place. A recent report claimed that Xbox CEO Asha Sharma is planning a major rethink of the subscription service that could let players pay separately for features such as cloud gaming, multiplayer, and console-only games. Xbox has now started testing a pay-as-you-go version of Cloud Gaming that does not require a Game Pass subscription.

Xbox Cloud Gaming now has an hourly price

Read more