Skip to main content
  1. Home
  2. Gaming
  3. News

Destiny’s infamous loot cave is back from the dead and hungry for brains in Dying Light

Add as a preferred source on Google

Eagle-eyed survivors have found a loot cave (like the infamous Destiny exploit) in Dying Light, the latest open world zombie survive ’em up from Dead Island developer Techland. Don’t worry about the spot being shut down by the developer, though, because this one is an easter egg in reference to Bungie’s hit shooter.

The cave is tucked away to the north and east of the slums. Hopping a fence and swimming through an underwater passage will bring you to a small cave filled with goodies. On finding it, the message “Your destiny is to build your legend (and get loot)” pops up to poke fun at the blockbuster shooter. Apparently there are multiple pathways in the area leading to numerous small caves, so be sure to explore thoroughly while you’re there. Kill enough zombies in the cave and the game slaps you on the wrist and says “Enough! Patch 1.0.2 has been released! Do more quests!”

Recommended Videos

Destiny‘s so-called Loot Cave was an area found early in the game’s life where players could camp out with their gun trained on a cave opening that would infinitely spawn enemies. Engrams accumulate as the players shoot down the endless stream of fodder, serving as a reasonably efficient and easy way to grind out loot. Bungie patched the cave out after it became popular, kicking off the endless game of tug-of-war between the min-maxing players looking for the paths of least resistance within the game and the developers trying to maintain balance and discourage degenerate strategies.

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more