Skip to main content
  1. Home
  2. Gaming
  3. News

Destiny's new microtransactions let you pay your way to the top

Add as a preferred source on Google

The latest batch of DLC for Bungie’s spacefaring first-person shooter Destiny allows players to skip the game’s lengthy leveling process, instantly boosting character classes and weapons with one-time purchases.

Players now have the option of starting Destiny‘s quest with a Level 25 Titan, Warlock, or Hunter, bypassing the experience-gathering process that defines the game’s initial hours. Users who purchase Destiny‘s newly released character-boosting DLC will also receive a Subclass Boost and Telemetries that increase the rate at which weapons gain levels.

Recommended Videos

Destiny‘s consumable Level 25 boosts instantly grant players access to a moderately leveled Hunter, Warlock, or Titan at the game’s outset. Each purchased boost only applies to a single character class, and boosts for additional characters of the same class must be purchased separately.

The Level 25 Boost packs, priced at $30 apiece, also include bonus in-game perks that can be applied to subclasses and weapons. Once these perks are used, players must purchase an additional Level 25 Boost in order to outfit other characters or weapons with the same perks.

Destiny‘s initial level cap is Level 40, meaning that the Level 25 Boost packs put players a little more than halfway toward reaching maximum level. After reaching the level cap, players can further boost their attributes via Light Levels.

Publisher Activision Blizzard previously experimented with character-boosting DLC in its popular MMORPG World of Warcraft. A Level 90 Character Boost in World of Warcraft allows players to skip the game’s preliminary gameplay sequences and advance to difficult quests that normally require hours of play to reach.

Data miners discovered evidence of Destiny‘s paid character boosts in October. Claiming that this data was part of a scrapped in-game event, developer Bungie explained that “the team decided that they didn’t have a place in the game, and cut them from the experience.”

Destiny‘s Level 25 Boost packs are available now on Xbox Live and the PlayStation Network.

Danny Cowan
Former Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
AI and vibe coding have unleashed a flood of new games, but not necessarily better ones
181,000 mobile games were launched in six months but big publishers still dominate.
Electronics, Mobile Phone, Phone

If your app store feels packed with new games lately, AI is the reason behind it. Research company ATTN Economy found that 181,000 mobile games launched in the six months to May 2026, up 118% on iOS and 73% on Android compared to the same period last year.

Much of that surge comes down to vibe-coding, a growing trend where people with little to no programming knowledge can use AI tools to build and ship games without actually coding. The barrier to entry has never been lower, but the rewards are still going to the same people they always have.

Read more
The no-disc release for GTA 6 could be hiding a deeper problem and that makes me a bit anxious
GTA 6 may launch without a real disc because Rockstar could still be finishing the game
Grand Theft Auto VI GTA 6 Featured

As a gamer and a games collector, it is frustrating that GTA 6, arguably the most anticipated game of all time, is not getting a proper disc release at launch. The boxed copy will reportedly contain only a download code, which defeats much of the point of buying physical in the first place.

It also does not help that Rockstar has already annoyed some fans by locking certain in-game shops, vehicles, storage locations, and other bonuses behind the more expensive Ultimate Edition. For a game as massive as GTA 6, both decisions feel like the kind of moves players were hoping Rockstar would avoid.

Read more
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more