Skip to main content
  1. Home
  2. Computing
  3. News

Microsoft researcher stops VR motion sickness by stuffing a headset full of LED lights

Add as a preferred source on Google

Ever since virtual reality headsets started landing in users’ homes and on our test bench, we’ve been dealing with some of the issues that come with new technology. The biggest by far has been the motion sickness caused by a disassociation between moving on screen, and sitting in a stationary chair. That’s made worse by the limited field of view, which makes it feel like you’re viewing the virtual world through a pair of glasses. Fortunately, Microsoft may have come up with a novel solution for both, and all it takes is a few LEDs, according to a study from Microsoft researcher Robert Xiao and Carnegie Mellon PHd candidate Hrvoje Benko.

The special HMD add-on, known for now as SparseLightVR, works by extending your peripheral vision, and leverages a known fact about human eyes that VR researchers have been paying more attention to lately. Your eyes, in general, see images at much higher clarity and definition at the very center, with less exact focus nearing the edges of your peripheral vision. The researchers take advantage of that by strapping a grid of LEDs around the inside of the headset to “render” details outside of the main view. The LEDs are covered with a diffusion film that blurs them together, and lit in response to the content shown by the headset.

Recommended Videos

The first, and the intended goal of the researchers, was to effectively increase each HMD’s field of view. It worked, as users were asked to identify targets on a grid first with an artificially limited 50 degree field of view, then with a standard Oculus DK2, which has a 90 degree FOV, and finally with the SparseLightVR version of the DK2, which brings the total field of view up to 170 degrees. Users were much faster at turning to point at targets with SparseLightVR. But more surprising was what happened when they started messing with the light and pattern of the colored LEDs.

After trying a handful of different alternate screen patterns on the peripheral display, the team found that 11 of 14 participants preferred what they called “peripheral countervection,” where patterns were displayed that run opposite to the movement caused by turning or walking with a controller. This sort of reverse movement helped reduce dizziness and motion sickness, even though the researchers believed it might do just the opposite.

Also of note is Microsoft’s apparent attempts at modding a GearVR into an augmented reality headset. It uses a similar principle as the Meta 2, with the screen above and a mirror below to reflect the picture in front of the wearer’s eyes. This version has also been equipped with SparseLightVR, and the effect adds 90 degrees to the headset’s effective field of view.

If we’re learning anything from these VR experiments, it’s that we know shockingly little about exactly how the eye works, and how it renders images and movement in the brain. If anything, the work these researchers are doing is leading us a more fundamental understanding of the mind. It’s also a big step forward for VR headsets, which have been limited by the technology required for high resolution displays and lightning fast tracking. Whether this particular project will ever show up in other VR headsets remains to be seen, but it’s certainly an interesting workaround.

Brad Bourque
Brad Bourque is a native Portlander, devout nerd, and craft beer enthusiast. He studied creative writing at Willamette…
Microsoft has begun rolling out Copilot Code for building apps with natural language
The workplace-focused vibe coding tool can pull context from emails, documents, meetings, and chats.
Microsoft Copilot code logo

Microsoft introduced Code last month as one of the three core parts of its revamped Copilot app. The app was pitched as an easy-to-use coding agent that lets users describe what they want to build in natural language, like an app, a tracker, a dashboard, an automation, or a workflow, and Copilot would build it for them.

Essentially, it's a workplace-focused vibe-coding app that turns existing work into a functional app, and Microsoft has begun rolling it out through the Frontier program.

Read more
AI agents are acting like rogues and causing a huge headache for US banks
US banks block AI agents over fears they could make unauthorised financial moves
Banking

US banks are facing a new kind of digital headache: artificial intelligence agents attempting to access customer accounts and perform actions that may go beyond what users intended. As AI tools become more capable of navigating websites and carrying out tasks independently, financial institutions are scrambling to prevent them from crossing security boundaries.

According to a report published by Axios on October 22, major US banks have detected third-party AI agents operating inside customer accounts without authorisation. Some agents reportedly appeared to attempt actions independently of user instructions. The banks involved have not publicly detailed every incident, and there is no evidence that the reported activity resulted in widespread theft of customer funds.

Read more
Canva enters the AI image generation race with Craft, and it’s thinking beyond pretty pictures
The new model plans layouts before generating images, with precise editing and support for 30 aspect ratios.
Canva Craft Featured Image

AI can generate all kinds of pretty pictures, but getting it to spell a headline correctly or keep a poster's layout intact can be another story. Canva wants to fix that with Canva Craft, its first in-house image generation model. Rather than focusing primarily on photographs, Craft is designed around the posters, presentations, social media graphics, and other visual content people actually create. The goal is simple: spend less time fixing AI's mistakes and more time making something useful.

Canva Craft plans before it generates

Read more