Skip to main content
  1. Home
  2. Computing
  3. Gaming
  4. Legacy Archives

Don’t think consoles have changed the requirements of PC games? Have a look for yourself

Add as a preferred source on Google

The controversy surrounding my article about how consoles have increased system requirements in PC games exceeded anything I could have predicted. My claim was simple; if you have a system that’s getting on in years, such as one with a dual-core processor and/or a video card with 2GB of VRAM or less, some of the newest cross-platform games will challenge your rig. PC gamers are no longer guaranteed the flawless experience they’ve become accustomed to with previous cross-platform ports.

This assertion is indisputably supported by the facts. While I could write a separate benchmark post, there’s really no need, as other reputable sites have already tested these games more extensively than I could.

Sites that back up my claims include:

And so on.

Recommended Videos

Of these high-profile holiday blockbusters only Advanced Warfare runs alright on older systems, though it too chokes on mid-range mobile GPUs that are a couple generations old. The others demand recent hardware. Anandtech found that even the AMD Radeon R9 280 barely hits 30FPS at medium detail and 1080p resolution in Assassin’s Creed: Unity while Notebookcheck.net found Dragon Age: Inquisition won’t exceed 30FPS at 1080p and high detail on anything less than a GTX 770M paired with an Intel mobile quad.

The end of the last console generation created an environment where even low-end hardware could handle any port at 30FPS and 720p resolution (the maximum typical of the last-gen consoles). Playing at 1080p was usually no sweat, even at maximum or near-maximum detail. That era is over. Going forward, PC gamers will need more powerful hardware to obtain the performance they’re accustomed to seeing. This situation will likely continue for several years.

These findings are not the same as declaring PCs are less powerful or can’t handle games, a statement many commenters put in my mouth. It’s clear that a powerful computer is faster than any console. But, as highlighted by the Steam hardware survey, not everyone can afford a powerful computer. For those on a budget the change in typical system requirements is meaningful.

And this is not an unusual turn of events. The same trend occurred with the release of the Xbox 360/PS3. It’s more relevant now, though, because cross-platform releases have become the rule rather than an exception. While some might contend the change has nothing to do with consoles, that’s a hard claim to take seriously given the sudden leap has occurred just after the release of new console hardware, and the lack of any innovation on the PC side that would spur such advancement.

Matthew S. Smith
Matthew S. Smith is the former Lead Editor, Reviews at Digital Trends. He previously guided the Products Team, which dives…
Apple is reportedly giving the MacBook Pro a touchscreen and the iPad Mini a higher price tag
Apple might finally admit that touching a screen is useful on a laptop
A Macbook Pro sitting on a chair, illuminated with neon lighting.

Apple is preparing for a major Mac and iPad launch towards the end of October, with redesigned MacBook Pro models expected to take centre stage. According to Bloomberg’s Mark Gurman in his latest Power On newsletter, Apple is planning an event on or around October 27, where it could introduce touchscreen MacBook Pro laptops, updated Macs and a new iPad mini.

The launch could mark a significant shift for the MacBook Pro, which is reportedly getting its most substantial redesign in years. Apple had initially targeted a late-2025 release for the touchscreen laptop, but development priorities and supply-chain delays pushed the launch back. The new models are now said to be ready for their debut.

Read more
ChatGPT’s yes-man era may finally be coming to an end
ChatGPT is learning that agreeing with everything you say isn’t always helpful
ChatGPT

OpenAI says it is making progress in reducing a troubling behaviour in ChatGPT: the tendency to agree with users too readily, even when their beliefs may be false or harmful. The improvements come as researchers and mental-health professionals raise concerns about prolonged chatbot conversations reinforcing delusions, encouraging unhealthy dependence and failing to direct vulnerable users towards human support.

According to a report by The Wall Street Journal published on October 10, OpenAI’s older GPT-4o model was associated with several reported cases of serious harm following lengthy interactions. The report cited at least seven suicides, one murder-suicide and one mass shooting linked to extended ChatGPT conversations last year, while noting that other AI models were implicated in some cases. These reported associations do not, by themselves, establish that chatbot use caused each incident.

Read more
The Adobe clones are real, but so is the work left to finish them
Seven free alternatives are out now, but their own documentation shows how much work remains
Nature, Outdoors, Sea

Free versions of Photoshop, Premiere Pro, and Lightroom are an easy sell to anyone tired of paying Adobe. Add a developer who says he vibe-coded replacements for seven of the company’s apps, and the triumphant headline practically writes itself. Adobe can presumably start clearing its desk.

Brandon Thomas’s Crafting Apps give that excitement something to work with. People can download the tools, inspect the source code, and find their way around familiar interfaces.

Read more