Skip to main content
  1. Home
  2. Computing
  3. News

Meta expects a billion people in the metaverse by 2030

Add as a preferred source on Google

Meta believes that a billion people will be participating in the metaverse within the next decade, despite the concept feeling very nebulous at the moment.

CEO Mark Zuckerberg spoke with CNBC’s Jim Cramer on a recent broadcast of Mad Money and went on to say that purchases of metaverse digital content would bring in hundreds of billions of dollars for the company by 2030. This would quickly reverse the growing deficit of Meta’s Reality Labs, which has already invested billions into researching and developing VR and AR hardware and software.

A vision of Meta's metaverse in the work setting.
Meta

Currently, this sounds like a stretch given that only a small percentage of the population owns virtual reality hardware and few dedicated augmented reality devices have been released from major manufacturers. Apple and Google have each developed AR solutions for smartphones and Meta has admitted that the metaverse won’t require special hardware in order to access it.

Recommended Videos

Any modern computer, tablet, or smartphone has sufficient performance to display virtual content, however, the fully immersive experience is available only when wearing a head-mounted display, whether that takes the form of a VR headset or AR glasses.

Meta's Mark Zuckerberg on seeing a 'massive economy' around the metaverse

According to Cramer, Meta is not taking a cut from creators initially, while planning to continue to invest heavily into hardware and software infrastructure for the metaverse. Meta realizes it can’t build an entire world by itself and needs the innovation of creators and the draw of influencers to make the platform take off in the way Facebook and Instagram have.

Jim Cramer on why Meta stock is a buy after interview with Mark Zuckerberg

Zuckerberg explained that Meta’s playbook has always been to build services that fill a need and grow the platform to a billion or more users before monetizing it. That means the next 5 to 10 years might be a rare opportunity for businesses and consumers to take advantage of a low-cost metaverse experience before Meta begins to demand a share. Just as Facebook was once ad-free, the early metaverse might be blissfully clear from distractions.

This isn’t exclusively Meta’s strategy, but the growth method employed by most internet-based companies. Focusing on growth first and money later has become standard practice. In the future, a balancing act will be required to make enough money to fund services while keeping the metaverse affordable enough to retain users.

While Meta might not get a billion people to strap on a VR headset by 2030, there’s little doubt that the metaverse will become an active area of growth. It should interest enough VR, AR, smartphone, tablet, and computer owners to be self-sustaining within a few years and could actually explode to reach a billion people by 2030.

Alan Truly
Alan Truly is a Writer at Digital Trends, covering computers, laptops, hardware, software, and accessories that stand out as…
Gemini Notebook’s new Collections arrive just as Google turns it into a bigger workspace
Google is cleaning up notebook organization as the former NotebookLM expands across Gemini and Search
Gemini Notebook branding on a MacBook

Google has barely finished renaming NotebookLM, and it’s already addressing one of the headaches that comes with building a large research library.

Collections are rolling out to all Gemini Notebook users, giving them a way to group related notebooks while keeping everything visible under My Notebooks. The dashboard gets some structure without asking users to rearrange the library they’ve already built.

Read more
Samsung’s humanoid robot ambitions are real, but factories come first
Samsung’s new robotics division has humanoids in its sights, although its immediate business is far more practical factory automation
Robot Touch Human Finger

Samsung wants a place in the humanoid race, but its new robotics push begins with machines built for factories rather than homes.

The CEO-led RX robotics division will initially focus on manufacturing robots. Samsung has separately identified humanoids as a priority, although it hasn’t announced a commercial model or explained where one fits into the division’s immediate plans.

Read more
WhatsApp’s Liquid Glass redesign is finally coming to Mac after months of waiting
WhatsApp's Mac app is getting Apple's Liquid Glass-inspired makeover
WhatsApp

WhatsApp has been steadily adopting Apple's new design language across its apps, but Mac users have largely been left watching from the sidelines. That is finally beginning to change.

The messaging platform has started rolling out its Liquid Glass redesign for the WhatsApp Mac app, bringing the desktop experience much closer to what iPhone and iPad users have been seeing over the past few months. The update introduces a refreshed interface with redesigned navigation elements, updated menus, and a cleaner layout that aligns with Apple's latest software aesthetic. According to WABetaInfo, the rollout has begun through the latest Mac App Store update and is currently reaching a limited number of users.

Read more