Skip to main content

Noon VR: Another smartphone-based VR headset enters the fray

NOON VR Official Introduction
When it comes to standalone virtual reality headsets, the Valve HTC Vive and Oculus Rift are the first two that come to mind for most people. A bit less talked about are the more affordable smartphone-based headsets, and in that space Google Cardboard and Samsung’s Gear VR are the big players. However, Seoul, South Korea-based NextCore Corporation is looking to enter that crowded market with the introduction of its Noon VR headset, featuring a competitive $89 price tag.

For VR programs, the team behind Noon VR is partnering with Koom VR, a VR distribution service. Users can use this service to share their own VR creations and download and watch the work of others. The app is available on both iOS and Android, which offers the service and accompanying headset to a wide range of smartphone owners. The content is video-based, and currently there are approximately 1,000 pieces of content available.


The app can be controlled in a number of ways including head movements, finger tap gestures, and eye gaze tracking, which means users have plenty of options for working within the app and choosing the VR experience that suits their tastes.

Apple and Android devices between 4.7 and 5.5 inches will fit into the headset. This means phones like the iPhone 6 and 6 Plus, Samsung Galaxy S6 and plenty of other devices will slot right in and work.

Some other notable features of the actual hardware include vents for keeping fog out, a velcro strap that goes around and above the user’s head for stability, and a 95-degree viewing angle that creators promise will not cause eye strain. Once the phone is locked in with the elastic band docking system, there’s a plastic cover that goes over it to keep dust out while the device is in use.


The headset is available right now from Amazon for the aforementioned $89 price. It’s entering a growing and very competitive market, so it will be interesting to see how it works its way into the space as we venture forward into the VR era.

Editors' Recommendations

Dave LeClair
Former Digital Trends Contributor
Dave LeClair has been writing about tech and gaming since 2007. He's covered events, hosted podcasts, created videos, and…
Apple just patented a new VR headset controller — but there’s a catch
Apple VR Headset Concept by Antonio De Rosa

Apple’s mixed-reality headset is due to launch this June at the company’s Worldwide Developers Conference (WWDC), and a freshly published patent hints at some of the controllers Apple might offer with the device. But some major caveats could prevent these accessories from ever seeing the light of day.

The patent (number 20230096068) describes how Apple could create a handheld controller with a “torque feedback mechanism” to provide immersive physical responses while using a mixed-reality headset. That might help offset the drawbacks of virtual input methods (like touchscreens), which can “detract from the realism” of the experience and leave a user unsure if their input has properly registered, according to Apple.

Read more
Apple’s Reality Pro headset just got demoed in a secret ceremony
A rendering of four Apple mixed-reality headsets (Reality Pro) in various colors sitting on a surface.

Apple’s mysterious Reality Pro headset just hit a major milestone last week when it was demonstrated in a large-scale ceremony to around 100 of the company’s top executives. That’s encouraging, as showing it off to so many high-ranking employees suggests the device is almost ready for launch.

The revelation comes from Mark Gurman’s weekly Power On newsletter, wherein the Bloomberg journalist explained that the event marks a notable turning point in the mixed-reality headset’s development ahead of its anticipated launch at Apple’s Worldwide Developers Conference (WWDC) in June.

Read more
Some Apple staff concerned about its high-tech headset, report claims
A rendering of an Apple mixed-reality headset (Reality Pro) in a gray color seen from the front.

Apple is expected to launch its first mixed-reality headset in the next few months, but a report by the New York Times on Sunday suggests that some at the company have doubts about its potential for success.

Citing eight current and former Apple employees, the Times said that for some at the company, “enthusiasm has given way to skepticism” regarding the AR/VR headset, which is likely to be unveiled at Apple’s annual Worldwide Developers Conference (WWDC) in June.

Read more