Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

AMD Looks to Intel-owned Havok for Physics

Add as a preferred source on Google
AMD Looks to Intel-owned Havok for Physics
Image used with permission by copyright holder

When Nvidia snapped up Ageia in early 2008 and rolled the company’s PhysX physics engine into its own Nvidia GPUs, things looked sour for AMD. Intel, after all, had acquired the Havok physics engine in September of the previous year, Nvida had Ageia, but AMD and its ATI Radeon line of GPUs were left with nothing to compete.  Now the jolly green giant is seeking refuge in the bosom of its main competitor by cooperating with Intel-owned Havok.

The company announced on Thursday that it was working with Havok to optimize physics across its entire product line of both system processors and GPUs. According to AMD, much of the research will go into how to leverage the Radeon’s parallel processing capabilities for physics.

Recommended Videos

“The feedback that we consistently receive from leading game developers is that core game play simulation should be performed on CPU cores. The clear priority of game developers is performance and scalability on of the CPU,” said Havok’s managing director David O’Meara, in a statement. “Beyond core simulation, however, the capabilities of massively parallel products offer technical possibilities for computing certain types of simulation. We look forward to working with AMD to explore these possibilities.”

While both companies merely announced a research agreement, the results of the work might very well be seen in a forthcoming generation of Radeon GPUs or game-oriented AMD CPUs.

Nick Mokey
As Digital Trends’ Editor in Chief, Nick Mokey oversees an editorial team covering every gadget under the sun, along with…
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more