Skip to main content

Capcom takes us back in time with the freshly announced Resident Evil: Operation Raccoon City

In news that should surprise absolutely no one, Capcom has announced that a new Resident Evil game is on the way for the PS3 and Xbox 360, Resident Evil: Operation Raccoon City.

Resident Evil represents big dollars for Capcom. The games consistently do well, the movie may assault your brain but they have grossed big money at the box office, and the property is among the best received of the publisher’s library. Plus, beyond the games and the movies, the franchise has spawned novels, comics, toys, clothes, and even a sporty watch collection for the jet setting zombie killing crowd on the go. In other words, Capcom will continue to nurture the property forever, as long as it keeps bringing in the dough.

Recommended Videos

Rumors about Resident Evil 6 have claimed that the next title in the franchise would actually be a reboot. While this new title is not that proposed reboot, it does take you back in time to the halcyon days in Raccoon City, where the livin’ was easy. Minus all the things that wanted to kill you, of course.

Resident Evil: Operation Raccoon City is a third-person team based shooter set during the events of Resident Evil 2 and Resident Evil 3: Nemesis. For those that skipped those titles, the game takes place in the quarantined metropolis of Raccoon City during a zombie outbreak. The evil Umbrella Corporation responsible for the outbreak has sent in its private Special Forces teams to help with the containment and to complete certain objectives, which has piqued the interest of the government. The result is a three-way battle between Umbrella, the US government and the zombies/creatures.

You play as members of the Umbrella Special Forces, either solo, or with three other people in a co-op setting. As you play through, you will witness the events of RE 2 and RE 3, but from a different perspective. In the original games, things did not exactly go well for the city, but you will have the chance to rewrite history and change the events that led to Raccoon City’s removal from the map.

Capcom also promises several online competitive multiplayer game modes. Beyond that, details are still scarce but expect more info to come soon. No release date has yet been suggested.

Ryan Fleming
Former Gaming/Movies Editor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Resident Evil 4’s best speedrunning glitch removed in latest update
Leon and Ashley in the Resident Evil 4 remake.

Capcom has issued a patch for the Resident Evil 4 remake, which includes a handful of bug fixes, as well as the removal of a popular speedrun glitch. The glitch previously allowed players to warp through doors, leading to some incredibly fast completion times in the remake.

Known as the Scope Glitch, players could continuously aim down the sights of a scoped weapon while standing behind a locked door to clip through it, removing the need to find keys or alternate routes. The glitch was a bit finicky to perform, but expert speedrunners were able to consistently clip through locked doors, allowing players to skip boss fights and other sections of the game.

Read more
Resident Evil 4 shows that a remake doesn’t need to be completely faithful
Leon holding a gun in Resident Evil 4.

Back when Capcom announced its Resident Evil 2 remake, I was ecstatic. This was a game I had missed when it first came out, and it was an important part of a series I had grown to love. However, its outdated gameplay meant it was close to impossible to go back comfortably, and its age meant it was tough to play legally. If I wanted to play Resident Evil 2, I would either have to head towards emulation (which I have no patience for) or rely on the remake. The latter, as it turned out, was ideal.

You’ll find remakes across all of media, so the idea isn’t anything new. But video games are in the middle of a remake boom with studios spending a lot of money on taking existing IP and looking backward at a seemingly more frantic pace. Cynically, it’s just another way they can make money off of a beloved series, but it’s also a way to bring older, important games to newer audiences.

Read more
Resident Evil 4 Shooting Gallery guide: locations, rewards, and tips
Leon holding a gun in Resident Evil 4.

The fact that Resident Evil 4 remake retains the original's ability to mix horror with campy fun is one of its greatest aspects. One moment you will be gripping your controller for dear life as a swarm of bloodthirsty villagers relentlessly pursue you, and the next Leon's making quips and performing suplexes. There was one small fun diversion in the original game that has been expanded and improved for the remake, which is the optional Shooting Gallery. This time there are multiple of these safe spaces to hone your aim, but also a fully developed system of challenges, scores, and, best of all, rewards. If you want to take a breather from all the horrors that await you in Resident Evil 4 remake, here's where you can find all the Shooting Galleries, what you can win, and some helpful tips.
Shooting Gallery locations

There are a total of five locations across all 16 Chapters of Resident Evil 4 remake, and they all are within the safety of a Merchant zone. Each one, except the last, will introduce a new set of three challenges, but all previous challenges from past Shooting Galleries will be present in the later ones. That means you could technically wait and only visit the final one to take on all the challenges there. Here's where you can find each individual Shooting Gallery in order of appearance:

Read more