Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Chinese gaming increases 38-percent, earns $13 billion in 2013

Add as a preferred source on Google

The gaming industry in China recorded revenues of over $13 billion dollars, which is a year-over-year increase of 38-percent, according to Games in Asia (via GI.biz).

Most of that revenue – 64.5-percent, or about $8.7 billion – came from client-based PC games. Browser games earned over $2 billion, while mobile was responsible for $1.8 billion. Social games generated just shy of $1 billion, while console games took in a meager $15 million. In total, PC games accounted for more than 80-percent of revenue generated in China in 2013.

Recommended Videos

Although overseas developers are still doing solid business, games developed in China also saw a healthy spike with growth of over 30-percent year-over-year, accounting for $7.8 billion.

Overall, the jump in percentage is the biggest increase of the Chinese gaming industry since 2009 when revenues jumped from $3 billion to $4.2 billion, an increase of 41.6 percent. The Chinese gaming market isn’t at the level of the US gaming market yet, but it is catching up. It will likely be awhile still until we know the exact end of year numbers, but some predictions put gaming revenues in the US at $20.5 billion for 2013. Other estimates claim the worldwide totals could reach over $90 billion, although that was an early estimate made in October.

Regardless of what the exact revenue numbers end up being, 2013 was a good year for the gaming industry around the world.

Ryan Fleming
Former Gaming/Movies Editor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Sony just handed Kojima’s PHYSINT to Xbox, and PlayStation fans aren’t going to like it
Another exclusive walks out the door, and Sony has only itself to blame.
The Playstation 5 system standing upright.

Sony has just made a decision that feels straight out of a "how to lose fans" playbook. In a statement posted on X, PlayStation Studios confirmed it is stepping away from Hideo Kojima's PHYSINT after what it called three decades of "industry-leading, genre-defining" collaboration. Barely minutes later, Xbox confirmed it would publish the game instead, expanding its existing partnership with Kojima Productions.

https://twitter.com/PlayStation/status/2097875212427735146

Read more
Pusheen is getting its first game with Pusheen’s Place on Apple Arcade
Pusheen’s first official video game arrives on Apple Arcade alongside four more October additions
Book, Comics, Publication

Pusheen the Cat has been everywhere from plush toys to stickers, but the internet-famous cat has somehow never had an official video game. That changes on October 1, when Pusheen’s Place arrives exclusively on Apple Arcade.

The game headlines Apple Arcade’s October update alongside River City Survivors, Terraria+, Touchgrind BMX 2+, and 4 Pics 1 Word+. As usual for Apple Arcade releases, the games will be available without ads or in-app purchases.

Read more
The $260 SteelSeries pro controller makes switching between Xbox and PC ridiculously easy
SteelSeries Aeon Pro

If you own a gaming PC and an Xbox, you know the hassle. You either need two controllers or constantly have to re-pair the only one you have. You probably need a pro gaming controller that doesn’t throw as many tantrums across different gaming platforms. 

Enter SteelSeries, a company that has made headsets and mice for years. It’s entering the gaming controller market with a model that ships with a special dock that makes your life easier.

Read more