Skip to main content
  1. Home
  2. Gaming
  3. News

CD Projekt Red sets Cyberpunk 2077 aside to focus on The Witcher 3 next year

Add as a preferred source on Google

It’s been three years since Witcher developer CD Projekt Red announced its sci-fi roleplaying game, Cyberpunk 2077, and we still haven’t learned much about it beyond its broad strokes premise. And don’t hold your breath, either, because it might be a while yet.

The immensely successful launch of The Witcher 3: Wild Hunt has made the developer more optimistic about the prospects of Cyberpunk 2077, but has also ensured that The Witcher 3 will remain the studio’s primary focus for the immediate future. “We hope and we are certain that Cyberpunk has even bigger commercial potential,” CD Projekt Red CEO Adam Kicinski told Reuters. “It is too early to talk about it, though. This year, and the next one will be the years of the Witcher.”

Recommended Videos

Cyperpunk 2077 will be a science fiction RPG set in a dystopian future where cybernetic enhancements have run rampant, destabilizing society. Thematically it’s very similar to the Deus Ex games, including the recently-announced Deus Ex: Mankind Divided. The game’s name is an explicit nod to the setting it is adapting, which is Mike Pondsmith’s Cyberpunk 2020 pen-and-paper RPG that was first published in the late 80s.

Cyberpunk 2020 has never been adapted into a video game, but it was used as the original setting for Netrunner, a collectible card game created by Magic: The Gathering designer Richard Garfield in the late 90s and recently revived by Fantasy Flight Games as the exquisite Android: Netrunner. Pondsmith, impressed by the studio’s thorough and passionate grasp of the setting, is working closely with CD Projekt Red to help bring his vision to life.

Cyberpunk 2077 - Mike Pondsmith about Cyberpunk World

It also wears its other references on its sleeve, including Blade Runner, Ghost in the Shell, and William Gibson’s genre-defining novel, Neuromancer, from which we get the word “cyberspace”.

The studio’s experience in building the massive Witcher 3 will no doubt prove useful in developing Cyberpunk 2077, which it has described as “a multi-thread, nonlinear story designed for mature players.” Unlike the Witcher games, in which the player must be Geralt of Rivia, Cyberpunk will allow for the deep character customization that is characteristic of its tabletop roleplaying roots.

Beyond that, there is scarce little to go on other than this cinematic teaser trailer, which looks especially Blade Runner (look at that flying police car and tell me you don’t expect to see Edward James Olmos come limping out):

Cyberpunk 2077 Teaser Trailer

We may have to wait a while for Cyberpunk 2077, but in the meantime CD Projekt Red will give us plenty to do with its planned expansions for The Witcher 3 (our review is coming early next week, but here’s a spoiler: It’s pretty fantastic). The third and final entry in Geralt of Rivia’s saga has been the studio’s most successful game to date, breaking into the mainstream in a way its games never have before.

Two major, paid expansions have been announced, adding over 30 hours of new story by early 2016. There will also continue to be a steady drip of small, free additions between now and when the first large DLC arrives in October.

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
One of my favorite exploration games is coming to iPhone. Even an iPhone 11 can run it
No Man’s Sky might be the game that finally makes me take iPhone gaming seriously
no man's sky

There are games I play to finish, and there are games I play simply because I want to disappear somewhere else for a while, and No Man’s Sky comes in this second category. Despite its disastrous launch, Hello Games' continued support turned the game around, making it one of gaming's biggest comebacks.

Now, ten years of updates have turned Hello Games' space sandbox into one of my favorite games for pure exploration and depth. Soon, this enormous universe is going to live on something as mundane as the phone in your pocket. Hello Games is bringing No Man’s Sky to iPhone and iPad on October 28, and the hardware requirements are surprisingly forgiving. You'll need an iPhone 11 or newer, or a third-generation iPad Air or newer.

Read more
A PS5 homebrew update gives old PS2 discs a reason to leave the shelf
The new disc feature requires a jailbroken console, and testing is still limited
Advertisement, Poster, Machine

Old PS2 discs can now launch games on a jailbroken PS5 through a new homebrew feature. Developer Sword has added disc autoplay to PS5SX2, a PS2 emulator that copies an inserted game to storage before running it on the newer console.

The feature arrived in version 2.01 as a beta. At release, disc autoplay had been tested on just one original-model PS5. There’s a working starting point here, but results across other setups remain uncertain.

Read more
Google’s older Pixels may have just become far better retro gaming machines
Google Pixel 11 Pro Review Zenless Zone Zero

I've spent enough time trying to turn Android phones into game consoles to know that raw horsepower only gets you so far. On the Red Magic 11S Pro, I've tested console emulation alongside Android games and eventually pushed things much further by getting the PC version of Ghost of Tsushima running locally through GameHub.

While all of this was possible thanks to powerful Snapdragon hardware, there's another reason Qualcomm-equipped Android devices have traditionally been particularly attractive to emulator enthusiasts. Adreno, the GPU that powers these devices, have access to custom graphics drivers such as Turnip. So phones using ARM's Mali GPUs haven't had the same advantage. But now, ARMSX2 2.8.3 is finally changing that.

Read more