Skip to main content
  1. Home
  2. Gaming
  3. News

The Tower awaits: Activision Blizzard confirms ‘Destiny 2’ will release in 2017

Add as a preferred source on Google

The sequel to Destiny will release later this year, Activision Blizzard confirmed in its 2016 fourth-quarter earnings report. An official title was not revealed, but the prevailing assumption is that it will be called Destiny 2. We do know, however, that the sequel will receive post-launch content like its predecessor, as the brief mention of the sequel on page nine of the document identifies “follow-on content plans.”

Destiny 2 was first revealed in early 2016 just prior to last year’s Activision Blizzard earnings call, with an expected 2017 release. After the final Destiny expansion, Rise of Iron, launched in September 2016, many wondered when we would receive an update on the sequel’s progress. When the franchise came to fruition, Bungie announced that new content would arrive annually for ten years, with full installments being released every other year. Although large expansions have been released each year since Destiny launched, Destiny 2, by Bungie’s planned schedule, missed its 2016 mark. Some have even been skeptical of Destiny 2 releasing in 2017.

Recommended Videos

Now that we know that the sequel will in fact release in 2017, we’re just waiting on solid information. Destiny 2 rumors have been trickling in since 2014, including some that suggest that the experience will undergo a radical makeover. Until we hear specifics from Bungie, though, we don’t really know what to expect.

The franchise has only grown in popularity since its original release in 2014, largely thanks to its four expansions, making it one of the rare console games that keeps its player base engaged through multiple years. Expectations for the sequel, it’s safe to say, are high for players who have stuck with the game for two-plus years.

In 2017, Destiny 2 will seek to help Activision Blizzard captivate even more players after a record setting year for the company in 2016. According to the earnings report, Activision games, led by the Call of Duty franchise, were played by an average of 50 million users per month throughout 2016. Blizzard titles, with much thanks to Overwatch and the resurgence of World of Warcraft, reached an average of 36 million users per month. In all, users reportedly spent approximately 43 billion hours playing and spectating games under the Activision Blizzard umbrella in 2016, including titles from King, its mobile division.

We can add to that outrageous number when Destiny 2 releases later this year. It’s expected to be available for PlayStation 4, Xbox One, and possibly PC, if the goal really is to “broaden the franchise’s global reach,” as the earnings report stated.

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more