The Last City in ruins
Destiny featured the “Last City” as its hub world, free of enemies and filled with vendors for Guardians to meet. This is not the case in Destiny 2. The commander of the Red Legion, Ghaul, has taken over the city and “stripped the city’s Guardians of their power,” according to the game’s official website. The players’ guardians must band together to rally heroes from across the solar system and take back the Last City.
In the game’s first gameplay demonstration on May 18, we learn that humanity has since taken up refuge in an area known as the “European Dead Zone.” Without the technology afforded to them by the Traveler in the Last City, the impressive buildings have been replaced with feeble huts and a population just struggling to survive.
Unlike the campaign found in the original version of Destiny, which was light on cinematics, Destiny 2 will be packed to the brim with extra cut scenes and deep story content, with the first “Homecoming” mission offering up plenty of “wow” moments, including massive explosions and an aerial combat sequence — Guardians running on the outside of a craft — that seemed like it could have been pulled out of Battlefield 1. The Guardians also fight through city streets filled with neon lights, with tight corridors that resemble the Call of Duty franchise.
More information about Dominus Ghaul’s invasion was revealed during the E3 press event for the game, where a new trailer showed that he was coming for Earth’s Light and that he would be the one to remind Guardian’s why they should fear death.
New, larger, more connected zones
Thus far, Bungie has officially revealed four playable locations for Destiny 2. These include the Jupiter moons of Titan and Io, the planetoid Nessus, which has largely been overrun by the robotic Vex seen in the original game, as well as the European Dead Zone on Earth.
The game will include the largest playable areas Bungie has ever developed, and each is intended to make exploration more rewarding than those in the original game, thanks to the addition of new side characters and “adventures” that will send Guardians searching for treasure and fighting optional bosses.
An updated map system will showcase each activity, and how long it will be available. Plus, every zone in Destiny 2 can be traveled to without the need to go back into orbit.
We’re starting from scratch, pretty much
Players will be able to transfer their characters from Destiny to the sequel, at least on a visual level. Destiny characters will carry over to its sequel as long as they meet certain criteria, Bungie said in a March 2017 blog post. Your character must be at least level 20 and have completed the Black Garden mission — the final mission of the base game — to make the jump.
However, only character personalization traits such as class, race, and physical appearance will transfer, from Destiny to its successor. Besides a familiar looking hero, expect to start from scratch.
“Sequels represent the start of a new adventure for every player, with new worlds to explore, new stories to tell, new powers to acquire, new loot to earn, and much more,” Bungie said. “This led us to a decision that would enable us to serve both the game and the player’s best interests: Destiny 1 power, possessions, and Eververse-related items and currency will not carry forward. They will, however, remain accessible to you in Destiny 1.”
Presumably, this means that even when you transfer a character to Destiny 2, you can still play as that character in the original with all of your gear intact.
If it’s any consolation, Bungie said it plans to give seasoned players “honors that reflect your Destiny 1 accomplishments.”