Skip to main content
  1. Home
  2. Gaming
  3. News

PlayStation trophies are finally coming to PC with new overlay

Add as a preferred source on Google
Bloodborne armor skin from Ghost of Tsushima: Director's Cut
Sony Interactive Entertainment

Ghost of Tsushima Director’s Cut is arriving on PC on May 16, and it’s coming with a new PlayStation overlay. This will allow PC players to log in or create a PlayStation account and access many features found on the console, including earning trophies.

Announced via the PlayStation Blog, Ghost of Tsushima Director’s Cut‘s PC release will be the first PlayStation game that implements the PlayStation overlay feature. This optional screen can be accessed through an in-game menu or keyboard shortcut to view your existing friends list, trophies, settings, and profile. This will be the first game in which PC players can earn PlayStation Trophies in addition to Steam and Epic Games Achievements.

Screenshots of the PlayStation overlay.
Sony Interactive Entertainment

Ghost of Tsushima Director’s Cut will share a trophy list with the PS5 version of the game, meaning that players who have already earned some or all of the trophies on the console version cannot earn them for a second time on PC.

Recommended Videos

Released a little over a year after the base game, Ghost of Tsushima Director’s Cut includes the Iki Island expansion and the multiplayer Legends mode, which will both be available in the PC version. While Legends mode does support full crossplay between PC, PS4, and PS5, PC players will be required to sign in to a PlayStation Network account to access it. The use of the overlay, however, is completely optional for both single-player and multiplayer modes.

There was no mention of whether previous PC releases of PlayStation titles, such as God of War, the Horizon titles, or Spider-Man games would be updated to receive this overlay functionality.

You can pre-purchase Ghost of Tsushima Director’s Cut on Steam and Epic Games Store before its May 16 release.

Jesse Lennox
Former Digital Trends Contributor
Jesse Lennox covers all things gaming but has a specific interest in all things PlayStation, JRPGs, and experimental indies…
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more