Skip to main content

Legendary video game designer Hideo Kojima is done with big studios

Few figures in gaming have made a more sensationalized break from the mainstream industry than Japanese auteur Hideo Kojima. Best known for his long-running Metal Gear Solid series of action/stealth games, Kojima’s contentious departure from franchise publisher Konami at the end of Metal Gear Solid V‘s development was one of the most widely covered bits of industry gossip in the medium’s history. It should come as little surprise then that Kojima’s opinion of big studios has soured somewhat, and in a recent roundtable discussion with Gamereactor, he made clear his intention to keep his new independent studio to a more manageable size.

“I’m aiming to keep the staff less than 100 people,” Kojima explained. In contrast, his team for MGSV numbered significantly more than 200. His stated reason for wanting to limit the studio’s size is communication. He alluded to huge, Hollywood productions where more than 1,000 people can work on the same film, which can end up muddling the final product because not everyone is able to be on the same page. With a team of 100, Kojima can have direct lines of communication with everyone working under him and maintain a coherent vision for the project, which is particularly important for an auteur designer such as himself.

Recommended Videos

During the discussion, he mentioned that as he is assembling developers and technology, he is also touring other studios around the world “to get inspiration about what kind of studio [he wants] to make/create.” He quipped about a visit to Swedish Battlefield series developer Dice: “I’ve found that at any studio the kitchen is very important… I saw at Dice in Stockholm they had 40 microwaves, and also there’s so many coffee makers, and I understood that that is very important.”

As for what that new studio will be making, we don’t currently have much to go on. Soon after formally announcing his departure from Konami, he announced that his new studio, Kojima Productions — not to be confused with his defunct Konami-owned studio, also called Kojima Productions — had lined up an exclusive agreement with Sony to launch a brand new franchise on the PlayStation 4. PlayStation consoles were home to the Metal Gear Solid games for a long time, so Sony was no doubt eager to stake a claim to whatever Kojima did as soon as it was contractually feasible.

Despite a fraught development process and what felt like an unfinished second act, Metal Gear Solid V: The Phantom Pain was a stunning testament to Kojima’s decades as a designer, and easily one of the best games of 2015. We therefore can’t wait to learn more about what he has in store for us next.

Will Fulton
Former Digital Trends Contributor
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Everything we know about about Hideo Kojima’s OD: trailer, platforms, and more
Sophia Lillis screams in the first trailer for OD.

If there's one creator you can count on for creating the types of games you never see coming, it's Hideo Kojima. After his exodus from Konami and the formation of his own studio, he directed his first non-Metal Gear game in decades with Death Stranding. He has already confirmed that Death Stranding 2: On the Beach is an upcoming video game but also revealed a second project. OD, or Overdose as some refer to it, will be the first deep dive into a genre Kojima has only touched on in his other games, as well as the beloved P.T.: horror. Based on his previous work, you might expect this to be an upcoming PS5 game but that may not be the case here. While you can never really know what to expect from this studio, especially coming from a man who loves to mislead his audience with his marketing, we'll guide you through everything we know about OD.

Much like Perfect Dark, this is an upcoming Xbox Series X game that we might be waiting a while for. In the meantime, you can always see what's more immediate on our list of upcoming PC games and upcoming Switch games.
Release window

Read more
Best Metal Gear games, ranked
Snake stares into the distance in Metal Gear Solid Delta: Snake Eater's reveal trailer

There are almost no franchises that dominate an entire genre of game like the Metal Gear games do with stealth. Sure, other series like Splinter Cell and Syphon Filter came along to try and compete in the space, but even to this day, the first name that most people think of when they hear stealth is Snake and Metal Gear. Brainchild and defining franchise for the now-legendary creator Hideo Kojima, this series has gone from humble beginnings before stealth was even a real concept in games, to a nearly abandoned franchise after his departure. While the future of the series may be uncertain, the legacy is undeniable. Not every game in the franchise is as spectacular as the others, and age has certainly taken its toll on some, but that didn't make this ranking any easier. Perhaps the only thing more complicated than the story of these games is knowing which ones are the best, so we've crawled through all the vents, hid under every cardboard box, and held up every guard to rank all the Metal Gear games from best to worst.

Metal Gear Solid 3: Snake Eater

Read more
Hideo Kojima’s next game is a creepy collaboration with Jordan Peele
A woman's face looking concerned.

Legendary Japanese game developer Hideo Kojima has teased his next project, titled OD, and it's going to be horrifying. A collaboration with film director Jordan Peele — the creator of critically acclaimed films Get Out, Us, and Nope —  the project aims to be a hybrid video game and film project. It will feature actors Sophia Lillis, Hunter Schafer, and Udo Kier.

Onstage at the 2023 Game Awards, Kojima described the project as a "new form of media."

Read more