Skip to main content
  1. Home
  2. Gaming
  3. News

Study linking video-game shooting skill to firearm accuracy retracted

Add as a preferred source on Google

First-person shooter experts hoping for increased accuracy with real-world firearms may want to schedule some more practice on the firing range, as Ohio State University has retracted a study linking FPS gameplay to skill with handguns.

The communication research paper “Boom, Headshot!” first reported a correlation between first-person-shooter players and skilled marksmen in 2012, but the report’s findings have now been called into question following the discovery of “irregularities in some variables of the data set.”

Recommended Videos

“Boom, Headshot!” tracked several participants who played “a violent shooting game with humanoid targets that rewarded headshots, a nonviolent shooting game with bull’s-eye targets, or a nonviolent nonshooting game.” Reported results indicated that participants who played the violent game with humanoid targets scored “99 percent more headshots and 33 percent more other shots than did other participants,” effectively linking real-world firearm accuracy to skill with first-person shooters.

“These results remained significant even after controlling for firearm experience, gun attitudes, habitual exposure to violent shooting games, and trait aggressiveness,” the 2012 paper concluded. “Habitual exposure to violent shooting games also predicted shooting accuracy. Thus, playing violent shooting video games can improve firing accuracy and can influence players to aim for the head.”

According to Retraction Watch, authors Jodi L. Whitaker and Brad J. Bushman retracted the paper following investigations from Villanova University psychology professor Patrick Markey and Ruhr University Bochum behavior psychology postdoc Malte Elson. Markey and Elson were unable to confirm the results of the study due to the absence of its original research records, leading a Committee of Initial Inquiry at Ohio State University to recommend a retraction.

“I am pleased to see the paper is finally retracted almost 3 years after the authors were first notified of the concerns (and 2 years after it was first reported to the Ohio State University),” Elson told Retraction Watch. “The public record has now been corrected, which is the only thing Patrick and I ever wanted after we found evidence of severe errors in the data on which the now-retracted paper was based.”

“Boom, Headshot!” author Brad Bushman has completed a replication of the initial study, and his findings are now being held for review at Ohio State University.

Danny Cowan
Former Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
GTA 6 could be coming to PC in early 2027
PC players may not have to wait nearly as long for GTA 6 as they did for GTA 5.
Grand Theft Auto VI GTA 6 Featured

PC gamers got their hopes up for a few hours last week. GTA 6 was reportedly headed to Xbox Cloud Gaming, which immediately opened the possibility of playing Rockstar’s next blockbuster on a Windows PC through streaming, even if a proper PC version was nowhere to be seen. Unfortunately, Xbox CSO Matthew Ball quickly shut that door. He clarified that GTA 6 won’t be streamed to PCs, and the original report was corrected soon after.

Well, PC players may not need that workaround for very long anyway. GamesBeat now reports that Rockstar is targeting the first quarter of 2027 for a native PC version of GTA 6. The outlet says it verified the window through four unnamed industry sources. Rockstar hasn’t announced anything officially yet.

Read more
Nvidia’s DLSS 5 is now twice as fast and heading to Hogwarts Legacy
NVIDIA cuts DLSS 5's memory demands while expanding support to more games.
hogwarts-legacy-nvidia-dlss-5-3d-guided-neural-rendering

Nvidia just handed DLSS 5 a major speed upgrade, and the AI graphics tech is finally ready for its proper debut in Hogwarts Legacy. The company's latest model update doubles performance compared to the version that launched DLSS 5 back in March.

What has Nvidia improved in DLSS 5?

Read more
One of my favorite exploration games is coming to iPhone. Even an iPhone 11 can run it
No Man’s Sky might be the game that finally makes me take iPhone gaming seriously
no man's sky

There are games I play to finish, and there are games I play simply because I want to disappear somewhere else for a while, and No Man’s Sky comes in this second category. Despite its disastrous launch, Hello Games' continued support turned the game around, making it one of gaming's biggest comebacks.

Now, ten years of updates have turned Hello Games' space sandbox into one of my favorite games for pure exploration and depth. Soon, this enormous universe is going to live on something as mundane as the phone in your pocket. Hello Games is bringing No Man’s Sky to iPhone and iPad on October 28, and the hardware requirements are surprisingly forgiving. You'll need an iPhone 11 or newer, or a third-generation iPad Air or newer.

Read more