Skip to main content

Microsoft shrinks bandwidth requirements for its Holoportation system

Mobile Holoportation
Microsoft showed off its Holoportation system to us earlier in 2016, debuting how it enabled the digital transportation of a person’s fully captured 3D form in augmented reality. Now, however, Microsoft has shown that the technology will be possible to use away from Ethernet and powerful Wi-Fi connections, by taking the technology on the road.

Microsoft implanted the Holoportation capture system into a car and drove it around, utilizing the 3D-teleporting function to send a digital avatar of a user into various locations, despite the absence of a strong local internet connection. This was only possible because Microsoft was able to reduce the required bandwidth by as much as 97 percent, dropping it to around 30-50Mbps.

Although this is still too much for current generation 4G networks, theoretically future 5G connections could see us Holoporting ourselves to all sorts of places while traveling. You could drive somewhere while your digital friend sits next to you to keep you company, or Holoport to a meeting you’re running late for.

The applications of Holoportation are impressive in their own right, but by reducing the bandwidth required to such a degree, Microsoft has made the technology portable and much more applicable for many more people around the world.

Augmented reality and virtual reality technology have a high enough barrier for entry in terms of cost, space requirements, and technical know how. Killing off the need for an incredibly speedy internet connection tackles a major hurdle to making this sort of technology more accessible for the general populace.

For those looking to take their Holoportation system on the road, Microsoft claims that it takes only two cameras. Together they are capable of capturing the realistic 3D representation of a person or object — however the firm does add the caveat that the more cameras you have, the better the digital recreation.

Editors' Recommendations

Jon Martindale
Jon Martindale is the Evergreen Coordinator for Computing, overseeing a team of writers addressing all the latest how to…
What will Apple call its VR headset? We might have an answer
oculus vr headset drm revive injector

Over the last week, we’ve seen a huge amount of news and rumors concerning Apple’s planned mixed-reality headset. Now, one of the most accurate Apple leakers has chimed in with more fuel for the fire -- but it’s not good news if you’re concerned about the device’s price.

The news comes from Bloomberg reporter Mark Gurman, whose track record for Apple rumors is one of the best in the biz. In his latest Power On newsletter, Gurman explains that Apple’s headset could cost upwards of $2,000, potentially making it one of the most expensive Apple devices.

Read more
New report indicates that Apple’s two secret projects are its ‘next big thing’
Apple VR Headset Concept by Antonio De Rosa

We’ve known for a while now that Apple is working on a high-end mixed reality headset with 8K screens, a powerful chip, and a lightweight design. What we haven’t known before today is that the company is already working on a second-generation version of the device.

The news comes from reputable Apple analyst Ming-Chi Kuo. In a new report, Kuo outlines what he expects from the headset in both its first- and second-generation iterations, according to MacRumors,. He states the device will mix augmented reality (AR) and VR into one device. That means there would be no need to pick up a second device if you were interested in both technologies, which would set it apart from most headsets currently on the market that tend to focus on one tech or the other.

Read more
Microsoft and Samsung could team up on new AR headset
microsoft hololens 2

Samsung and Microsoft might be teaming up on a new augmented reality headset, with a possible release coming in 2024, according to a new rumor.

Digital Trends can not verify the original report behind the rumor, but according to The Elec, Microsoft and Samsung have reportedly started working on this project that's scheduled to last two years. Samsung apparently started its task force for the project in March and Microsoft in the summer. Multiple divisions of Samsung's business are also involved in the product, including Samsung Display, Electro-Mechanics, and SDI.

Read more