Skip to main content
  1. Home
  2. Emerging Tech
  3. Virtual Reality
  4. News

Here’s how the UK is using VR to train military medics before they hit the battlefield

Add as a preferred source on Google

Training army medics to carry out lifesaving operations in the stressful surroundings of a real warzone poses a challenge that nobody has a satisfactory answer to quite yet — until now, that is.

That’s because a team of researchers in the Human Interface Technology (HIT) department of the UK’s University of Birmingham have created an augmented reality VR scenario which takes on exactly this problem. Led by Professor Bob Stone, a 30-year veteran of virtual reality, the project recreates the experience of carrying out a resuscitation aboard a Chinook military helicopter — complete with turbulence and background machine gun fire to contend with.

Recommended Videos

“In the UK, there are only two physical ground trainers that exist,” Professor Stone tells Digital Trends. “These are wooden mockups of a Chinook helicopter, which people can use for training — provided they can reach them. But the problem is that technology is constantly changing. There are new helicopters and different military vehicles coming online constantly. Training needs to change to suit this. That’s where virtual reality can really help. It provides a low-cost adaptable training tool.”

The VR Chinook project is a collaboration between Stone’s team and other entities like the Royal Centre for Defence Medicine. Additional groups chipped in with their own expertise — such as Boeing Defence UK which provided realistic sound effects for the interior of the helicopter cabin.

“The idea is that we have an inflatable enclosure which can be inflated to give a sense of confinement, based on the interior dimensions of a small part of a Chinook,” Stone continues. “We also have a very realistic prosthetic body, various guns and weapon packs, and then we use virtual reality to configure the rest of the experience. What we’re experimenting with is exactly how much of the physical world and how much of the virtual world is needed to create convincing scenarios.”

He notes the original plan called for the experience to run on Oculus, but this turned out to be too difficult to integrate with Unity3d, the rendering engine the team used. Instead they started work with OSVR, the Open-Source Virtual Reality headset, before shifting to HTC Vive — which Professor Stone says provides the best experience yet.

The plan, he says, is that one day virtual reality will be a standard part of the training package for jobs like military medics. “It’s still incredibly new,” he adds. “The technology is changing at an incredibly fast pace — but it’s looking more and more credible by the day.”

Luke Dormehl
I'm a UK-based tech writer covering Cool Tech at Digital Trends. I've also written for Fast Company, Wired, the Guardian…
Samsung’s humanoid robot ambitions are real, but factories come first
Samsung’s new robotics division has humanoids in its sights, although its immediate business is far more practical factory automation
Robot Touch Human Finger

Samsung wants a place in the humanoid race, but its new robotics push begins with machines built for factories rather than homes.

The CEO-led RX robotics division will initially focus on manufacturing robots. Samsung has separately identified humanoids as a priority, although it hasn’t announced a commercial model or explained where one fits into the division’s immediate plans.

Read more
The future of AI may depend on this one behind-the-scenes change
Running Claude on Android.

Whenever a new AI model arrives, it's easy to get caught up in the bells and whistles. We talk about how much smarter it is, how quickly it answers questions, or how realistic its images have become. But here's the thing: none of that matters much if the AI can't reliably work with the apps and services people use every day.

That's why an upcoming update to the Model Context Protocol (MCP) caught my attention. It isn't a new chatbot or a fancy AI model. In fact, most people will never even know it's happening. But it could quietly make the AI ecosystem a lot healthier. If you've never heard of MCP before, don't worry. Think of it as a shared language that lets AI assistants safely talk to apps like Gmail, Slack, calendars, databases, and countless other services. Instead of every company inventing its own way to make those connections, MCP gives everyone a common rulebook.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more