Skip to main content
  1. Home
  2. Phones
  3. Mobile
  4. News

iPhone users spent double on entertainment apps in 2016 due to in-app purchases

Add as a preferred source on Google

The App Store revenue numbers from 2016 are in, and while spending grew quite predictably for iPhone users in the United States, the latest information does boast some surprising developments according to analytics firm Sensor Tower. Notably, while games continue to account for more than 80 percent of app sales and sales of in-app purchases, the Entertainment category observed a year-over-year increase of 130 percent.

To gather the data, Sensor Tower surveyed 132 million active iPhones. Entertainment apps, which comprise the likes of Netflix, Hulu, and HBO Now, saw users spend an average $2.30 in 2016, up from $1 in 2015. While this may seem like small potatoes compared to the $27 dropped on games last year, it does demonstrate that publishers are finding success with in-app purchases. Sensor Tower notes that since Netflix began taking payment through the App Store in 2015, the revenue the streaming giant has generated via Apple’s storefront has risen from roughly $7.9 million in that first year to more than $58 million.

Recommended Videos

Entertainment’s growth was mirrored in just about every other category, though not quite to the same extent. Games’ $27 average was an increase from $25, Music rose to $3.60 from $3.40, Social Networking jumped from $1.80 to $2 and Photo and Video apps saw a 40-cent bump to $ 70 cents. In total, iPhone users spent an extra $5 on apps last year compared to 2015, for an average of $40, mostly due to in-app subscriptions from prominent apps like YouTube and Tinder.

Interestingly, while revenues climbed across the board, installs actually slid slightly. Sensor Tower says Social Networking apps were the hardest hit, as they received 2.3 installs on average last year, compared to 3.3 in 2015. Sensor Tower speculates in its report that some categories, such as Social Networking, see the majority of use coming from a few well-established apps, which in turn leaves little room for new contenders to break in. In other words, once iPhone owners already have the likes of Facebook, Instagram, and Snapchat on their devices, they’re not seeking out more social media platforms.

Adam Ismail
Former Contributor
Adam’s obsession with tech began at a young age, with a Sega Dreamcast – and he’s been hooked ever since. Previously…
Google Play is copying one of the Nintendo Switch’s handiest features
Sidekick can now save the previous 30 seconds of an Android game after something worth recording has already happened
google-playstore-sidekick-AI-for-android-games

Google Play is borrowing one of the Nintendo Switch’s most useful little tricks. A new Sidekick tool called Playbacks captures a short clip after something interesting has already happened, sparing players from running a screen recorder throughout an entire game.

Playbacks is part of Google Play Store v53.8 and keeps saved clips on the phone. Google first announced it earlier this month, but the new Play Store update marks its arrival for players. Anyone who has watched a perfect win vanish because the record button came too late already understands the appeal.

Read more
Samsung’s Galaxy throttling scandal is back from the dead with a $15 million fine
Four years after Galaxy owners uncovered hidden gaming limits, Samsung faces a major penalty over performance claims it says weren’t deceptive
The Galaxy S21 Ultra from the back, held in a hand.

Samsung’s scandal over its Game Optimizing Service, or GOS, has returned with a bill attached. South Korea’s Fair Trade Commission has tentatively fined the company 20.1 billion won, or about $15.1 million, over gaming claims made for the Galaxy S21, Galaxy S22, and Tab S8.

The regulator says Samsung promoted the devices as gaming powerhouses without disclosing that GOS placed preset CPU and GPU limits on certain demanding games. Samsung disputes that conclusion, calling GOS a legitimate way to manage heat.

Read more
The iPhone 18e could get a shiny new chip while Apple keeps rationing smooth scrolling
Digital Chat Station tips a 2nm A20 processor and another 60Hz display for Apple's cheaper iPhone
Electronics, Phone, Mobile Phone

Apple's next cheaper iPhone could get a brand-new processor while keeping its most stubborn display compromise. Digital Chat Station tips the iPhone 18e for a 2027 release with a 2nm A20 chip and a 6.12-inch OLED screen still limited to 60Hz.

The rumored camera setup includes a single 48MP rear camera and a possible 24MP selfie camera. There's new hardware to consider, but buyers hoping Apple would extend that upgrade generosity to smoother scrolling could be disappointed.

Read more