Skip to main content
  1. Home
  2. Gaming
  3. News

New World, Amazon Games’ Age of Exploration MMO, arrives in May

Add as a preferred source on Google
Amazon New World MMO
Amazon

Amazon Games’ hasn’t exactly seen much fruits of its development labor thus far, but that will change next May with the release of its MMO New World. The news was revealed during The Game Awards on December 12, and it represents the biggest step yet for an Amazon venture that has remained surprisingly underground since its inception several years ago.

New World is set during the 17th century in the Age of Exploration, with magical and haunted elements on an island called Aeternum. You’ll go up against enemies on the island, including fellow players as well as the local “legions,” and you’ll have the opportunity to craft your experience as you see fit.

Recommended Videos

Amazon Games is building New World as a large-scale adventure with enormous battles between players, and there will be up to 100 players fighting at once in special fortress siege battles. You will not be using MMO-style combat like we see in games such as World of Warcraft, but something that offers a little more direct control, and both solo and team-oriented players will be able to forge a path and thrive in the game. Despite taking a new approach to the genre, the game’s development team is made up of veterans from several online games, including World of Warcraft and Everquest.

Amazon New World MMO
Amazon

“Our team has been working tirelessly to create a deep, immersive world that delivers challenges and surprises at every turn, and we’re so excited to reveal a bit more of it today,” Amazon Games vice president Christoph Hartmann said in the announcement.

New World will release in May 2020, with a beta taking place in April. You can pre-order the game through its official website, and those who pre-order will be given access to the beta as well as a special amulet, emote, guild crest set, and unique Expedition One title. It’s launching via Steam, so it appears any potentially rumored streaming service Amazon is planning to launch will not be ready before the game’s release date. We previously spoke to the game’s creators about how it’s making use of Amazon’s cloud services to aid in development and scale. A Lord of the Rings online game is also in the works.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more