Skip to main content

THQ’s leftovers (including Darksiders and Red Faction) raise $7 million at auction

Darksiders
Image used with permission by copyright holder

As planned, the remaining assets in THQ’s stable of properties went up for auction this month, and the many leftovers sitting in the former video game publisher’s archives have been scattered to the wind. Bids for five lots of different game properties were made between Apr. 1 and 15, and according to documents detailing the court proceedings, the company raised quite a bit of money. Not as much as you might expect for properties that produced more than 30 games and costs hundreds of millions in development and distribution costs over the course of nearly fifteen years, but still a healthy chunk of change nonetheless.

Seventeen bids were made for the six separate lots representing THQ’s remaining holdings, raising between $6 and $7 million in the process. The offers won’t be presented to the court and finalized before May, but they will put a number of notable series into new studios hands.

The lots were arranged in an unusual way, and four of them represent individual properties. One includes the Darksiders franchise, while another represents the four games from the Red Faction series. The other two were for the long dormant Homeworld series of space simulators and the long-running racing series MX vs. ATV, which THQ tried – unsuccessfully – to reimagine as a microtransaction-based budget series.

It’s the remaining two lots that are the most intriguing, though. They are grab bags of different original series and licenses still held by THQ with some real gems within. Lot five, for example, includes the rights to forty individual games including bombs like uDraw that crippled THQ, but it also includes critical and commercial hits like the de Blob, Destroy All Humans!, and Full Spectrum Warrior series.

The sixth lot meanwhile is for thirty-six licenses held by THQ. That these weren’t sold individually is sure to be an annoyance for a number of different developers. Tim Schafer’s Double Fine, for example, was looking to gain back the console publishing rights to its games Stacking and Costume Quest, but these were lumped into the lot. The same goes for the console rights to Jellyvision’s 2011 You Don’t Know Jack. Hopefully those developers won’t have to fight too hard to regain these publishing rights or it could make future releases less likely for players.

There has already been a great deal of interest in the various properties, but we won’t know until at least May where the properties landed. 

Source: GamesIndustry International

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Helldivers 2 just showed the highs and lows of live service in one chaotic weekend
A soldier in silhouette in Helldivers 2.

Helldivers 2 was on top of the world. Released in February to surprise acclaim, PlayStation and Arrowhead's co-op shooter quickly became the kind of success story that any gaming company would want to emulate. In a world of live service risks, this one was paying off thanks to a dedicated community whose commitment to democracy showed no signs of slowing down.

Then it all came crashing down in an instant.

Read more
The wait is over: Hades 2 is out now in early access on Steam
Hades 2 key art from its first trailer.

Hades 2 -- the highly anticipated sequel to a roguelike that Digital Trends considers to be one of the best games of all time -- is out now.

Developer Supergiant Games surprise released the game at 10 a.m. PT on Monday following a positively received Technical Test in April. It costs $30, a price that Supergiant Games says it "may raise" in the future depending on the scope of content added between now and Hades 2's full launch. As for how long that will take, the Steam page says that thegame will "be in Early Access development at least through the end of 2024." Supergiant Games isn't committing to a specific 1.0 launch date at this time.

Read more
Do you need a PSN account to play Helldivers 2?
A scene from Helldiver 2's opening cutscene.

Helldivers 2 has been a huge hit this yea,r with a consistent player base since its launch in February and a peak of over 450,000 players. Fighting for Super Earth, players have been waging war against monstrous insects and deadly robots and laying down their lives for democracy. But the game's reputation took a hit recently when it was announced that PC players would have to register for a PlayStation Network account to continue playing the game — a move that would have left players in parts of the world with no PSN support high and dry.

In  response, there was a major outcry (and review bombing of the game on Steam) in response, which led Sony and Arrowhead Game Studios to swiftly alter their policies to appease the player base. The entire ordeal has been a bit of a whirlwind, so it's OK if you're a little lost. Here's what you need to know.
Do you need a PSN account to play Helldivers 2?
No, you don't need a PSN account to play Helldivers 2 right now.

Read more