Skip to main content
  1. Home
  2. Gaming
  3. News

Meet Evolve’s fourth monster and learn about upcoming DLC

Add as a preferred source on Google

Turtle Rock Studios has shared details about Behemoth, the fourth playable monster in Evolve, as well as information about the upcoming game’s downloadable content plans.

If Wraith was all about skill and speed, Behemoth is at the other end of the spectrum, relying on its raw size and strength to pummel hunters into submission. What it lacks in speed and jumping ability, it makes up for with massive, damage-soaking health and armor, and the ability to reshape the arena to trap and punish hunters. Behemoth is literally the largest possible monster in Evolve, designed at the very limit of what the game’s maps could reasonably accommodate. Behemoth is free for anyone that pre-orders Evolve, and otherwise available for $15 in the Monster Expansion Pack this coming spring.

Recommended Videos

Four new hunters will become available following launch with the Hunting Season Pass. The pass also includes alternate, “Magma” skins for Goliath, Kraken, and Wraith, which will be available at launch. The Season Pass costs $25, saving you about $5 over purchasing all of that content individually. Save an additional $5 by pre-ordering the Digital Deluxe Edition for $80 (versus $60 for the regular digital pre-order), which includes the game, Monster Expansion Pack, and Hunting Season Pass. Finally, the most dedicated fans can order the PC Monster Race Edition, which includes all of the above plus the unannounced fifth monster and fifth and sixth hunters, whenever they become available.

Evolve launches on PlayStation 4, Windows, and Xbox One on February 10, 2015. Xbox One gamers get an early chance to join the hunt with an open beta starting on January 15. Hunters and monsters unlocked during the beta roll over into the full game on release.

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
God of War Laufey finally has a release date, and there’s some good news for Kratos fans too
Santa Monica Studio confirmed the game will launch February 16, 2027, and revealed a new mainline Kratos title is already in development.
God of War: Laufey

Sony gave fans their first look at God of War Laufey during June's PlayStation State of Play, but the company did not share a release date at the time. Speculation about the launch window followed almost immediately, with industry insider NateTheHate pointing to a release in the first half of 2027. Santa Monica Studio has finally ended the guessing game, confirming that the title will launch on February 16, 2027.

Physical copies are locked in

Read more
Lenovo’s $99 280Hz gaming monitor is built for the ramen-budget crowd
Lenovo is selling a 280Hz monitor for less than GTA 6 Ultimate Edition
Lenovo gaming monitor render

Fresh off launching a metallic Hall-effect keyboard and a 59g gaming mouse for flashy esports setups, Lenovo has turned its attention to gamers working with much tighter budgets. The Legion 24-1r looks made for broke college students who spent way too much on their first gaming rig and now have instant noodles doing most of the heavy lifting at dinner. It costs just 669 yuan, equivalent to around $99, yet offers a 23.8-inch IPS panel running at up to 280Hz.

Lenovo is also offering the 27-inch Legion 27-1r with the same core specifications for 789 yuan, or roughly $116. For the ramen-budget crowd chasing competitive frame rates, both look like seriously tempting deals. (via NotebookCheck)

Read more
I played Halo: Campaign Evolved, and its cinematics show what a Halo series could’ve been
Halo’s remake looks ready for Hollywood. So where is the show it deserves?
Adult, Male, Man

There is a moment early in Halo: Campaign Evolved where I stopped thinking about the remake as a game for a second. I was watching one of its newly rebuilt cutscenes. Master Chief, Captain Keyes, Cortana, the Pillar of Autumn, and the enormous scale of everything around them suddenly appeared a lot more cinematic than ever before.

I played the original Halo: Combat Evolved in the early 2000s, and in my head, this was exactly how it looked and felt. The first Halo title introduced intergalactic war to me long before Star Wars, and the cinematic tastefully adds enough minor touches that enhance Bungie's original work from decades ago.

Read more