Skip to main content
  1. Home
  2. Gaming
  3. News

Heroes-on-villains free-for-all in Fable Legends, now free-to-play

Add as a preferred source on Google

Microsoft and Lionhead Studios have announced that the upcoming dungeon crawler, Fable Legends, will be free-to-play on Windows 8 and Xbox One. Anyone can access all story content and a rotating selection of free heroes that can be purchased separately, for use anytime, with real money or earned in-game gold. It is currently scheduled for a 2015 release.

According to a FAQ on the game’s website, four heroes will be available for free at any given moment. After a limited time, those heroes will be replaced by a new set. Any upgrades earned for the heroes remain available once they cycle back in or are purchased for permanent use. Anything that can be purchased with real money can also be unlocked in-game, helping to mitigate any pay-to-win advantage.

Recommended Videos

The model of free, rotating heroes is very similar to how Riot Games’ League of Legends works. Full, free access to the game allows for a large community, while the changing availability of heroes encourages players to experiment with multiple types of characters. Diehard fans can double down on their favorite characters, keeping the whole system afloat with their investment.

The major twist that Fable Legends introduces to action role-playing games is the intentionally unbalanced competition between heroes and a villain who controls the traps and monsters of each scenario. All of the content associated with each quest will likewise be available to every villain for free. Traps and monsters that aren’t native to a given quest have to be purchased or unlocked in order to be imported.

Content bought or earned on one platform carry over to the other, following the recent announcement of cross-platform play for the game between Windows 10 and Xbox One. Because of its multiplayer focus, console gamers will still need to have a paid subscription to Xbox Live Gold. Windows play will not require a subscription.

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
God of War Laufey finally has a release date, and there’s some good news for Kratos fans too
Santa Monica Studio confirmed the game will launch February 16, 2027, and revealed a new mainline Kratos title is already in development.
God of War: Laufey

Sony gave fans their first look at God of War Laufey during June's PlayStation State of Play, but the company did not share a release date at the time. Speculation about the launch window followed almost immediately, with industry insider NateTheHate pointing to a release in the first half of 2027. Santa Monica Studio has finally ended the guessing game, confirming that the title will launch on February 16, 2027.

Physical copies are locked in

Read more
Lenovo’s $99 280Hz gaming monitor is built for the ramen-budget crowd
Lenovo is selling a 280Hz monitor for less than GTA 6 Ultimate Edition
Lenovo gaming monitor render

Fresh off launching a metallic Hall-effect keyboard and a 59g gaming mouse for flashy esports setups, Lenovo has turned its attention to gamers working with much tighter budgets. The Legion 24-1r looks made for broke college students who spent way too much on their first gaming rig and now have instant noodles doing most of the heavy lifting at dinner. It costs just 669 yuan, equivalent to around $99, yet offers a 23.8-inch IPS panel running at up to 280Hz.

Lenovo is also offering the 27-inch Legion 27-1r with the same core specifications for 789 yuan, or roughly $116. For the ramen-budget crowd chasing competitive frame rates, both look like seriously tempting deals. (via NotebookCheck)

Read more
I played Halo: Campaign Evolved, and its cinematics show what a Halo series could’ve been
Halo’s remake looks ready for Hollywood. So where is the show it deserves?
Adult, Male, Man

There is a moment early in Halo: Campaign Evolved where I stopped thinking about the remake as a game for a second. I was watching one of its newly rebuilt cutscenes. Master Chief, Captain Keyes, Cortana, the Pillar of Autumn, and the enormous scale of everything around them suddenly appeared a lot more cinematic than ever before.

I played the original Halo: Combat Evolved in the early 2000s, and in my head, this was exactly how it looked and felt. The first Halo title introduced intergalactic war to me long before Star Wars, and the cinematic tastefully adds enough minor touches that enhance Bungie's original work from decades ago.

Read more