Skip to main content
  1. Home
  2. Gaming
  3. News

Here’s your first look at Scalebound gameplay

Add as a preferred source on Google

PlatinumGames’ hack-and-slash dragon adventure Scalebound was announced at 2014’s Xbox E3 conference, but almost no information has been released since. That changed today at Gamescom, where director Hideki Kamiya took to the stage to show off Scalebound‘s gameplay for the first time.

Scalebound is the biggest game we’ve ever made at PlatinumGames,” Kamiya says. “An action-RPG where you can freely explore a vast, mysterious world on foot or on the back of a majestic dragon.”

Recommended Videos

The narrative centers around an earthling named Drew and his dragon, Thuban, who are searching for “a powerful artifact” on the world of Draconis. Drew appears to be part-dragon himself, with one of his arms covered in scales (scalebound, so to speak). Unlike other PlatinumGames titles, Scalebound appears slower and more strategic, but the goofiness of Kamiya’s past work is back in full force: before Drew charges to fight a group of enemy soldiers, he puts on his dubstep-blaring headphones.

Not unlike the Dragon Age series, Scalebound’s combat is filled with on-screen numbers indicating damage and a few quick-select items on the Xbox One d-pad. The twist, however, is that Drew is far from the most formidable foe standing in the soldiers’ way. With a voice command (Drew, not Kinect), Thuban destroys a building and lets loose a giant breath of fire, killing several enemies at once.

But humanoids aren’t the only thing you’ll be facing. A giant “Mantis” creature appears as a direct challenge to Thuban, but this gives Drew the opportunity to take shots from afar using his bow and start a chain reaction attack with an electrified mine. For more damage, Drew transforms to become even more draconic himself, effortlessly cutting through the Mantis with his sword.

Scalebound arrives to Xbox One “holiday 2016,” which should give you plenty of time to round up a few friends: the game will also feature four-player cooperative play.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Google executive ports Command & Conquer Generals: Zero Hour to iPhone and Mac using Claude
A classic PC RTS is now running natively on iPhone, and Claude helped make it happen
Computer, Electronics, Animal

AI-powered game development has recently been blamed for flooding app stores with low-effort mobile games, but every now and then, the technology produces a far more interesting result. Google lead product and design executive Ammar Reshi says he used Fable 5 to port Command & Conquer Generals Zero Hour to the iPhone and iPad.

This is not an emulator or a cloud-streamed version. According to Reshi’s GitHub page, the actual 2003 game engine has been compiled natively for ARM64 and runs on iPhone, iPad, and Mac. The project uses EA’s GPL source release and builds on existing community work, while adding the iOS and iPadOS port.

Read more
This compact mechanical keyboard looks like a love letter to the Game Boy Advance
A mechanical keyboard with gaming handheld-style shoulder buttons is not something you see everyday
Prototypist Keyboy Advance, a Gameboy Advanced inspired keyboard

For many people who grew up in the early 2000s, the Game Boy Advance was the handheld they carried everywhere. The Keyboy Advance is trying to bring some of that nostalgia to a modern desk, using the wide, landscape-style silhouette of Nintendo’s 2001 handheld as the basis for a compact mechanical keyboard kit. It is not an official Nintendo product, but the visual references are easy to spot.

How much Game Boy Advance is in the design?

Read more
Here’s every game you can download on Xbox next week
Palworld's 1.0 launch leads a 24-game lineup that also includes Assassin's Creed Black Flag Resynced.
Assassin's Creed Black Flag Recynced image

Xbox has shared its rundown of next week's releases, and the list includes 24 new games arriving between July 6 and July 10. The lineup is headlined by two major AAA titles, three notable additions to Game Pass, and a long list of smaller indie games.

Two AAA pre-orders lead the week

Read more