Skip to main content
  1. Home
  2. Gaming
  3. Computing
  4. Legacy Archives

Alienware’s Steam Machines will be just like a console … you won’t be able to upgrade it

Add as a preferred source on Google

Alienware’s small and sleek Steam Machine box might be pretty to look at, but it’s not the sort of gaming PC that tech-savvy users will be able to crack open and stick new parts into. “There will be no customization options, you can’t really update it,” Alienware general manager Frank Azor told TrustedReviews.  Instead, the PC manufacturer intends to improve its Steam Machines over time with annual hardware releases. Azor compares the approach to the one that console manufacturers take, only instead of a life cycle of five or more years, Alienware Steam Machines will be updated every year.

For those that desire the flexibility of self-installed hardware upgrades, Azor suggests getting a more traditional home computer. He specifically points to Alienware’s X51, a small form factor gaming PC, as a potential option. The smaller case places some restrictions on how much an X51 can be upgraded, but the unspoken points comes across clearly enough. The Steam Machines housed in tiny cases that we’ve seen so far appear to be priced competitively with consoles. The audience that hardware makers are aiming for with these products – console gamers and non-gamers with minimal PC experience – get a fully functional experience in one box at a nominal price without any need to worry about hardware upgrades.

Recommended Videos

There’s a flaw in this approach, however. Consoles can get away with a $400 or $500 price tag because they have that lengthy lifespan. It’s a lot less appealing to spend the same amount of money on a machine that’s going to be upstaged by its successor within a year. To be fair, there’s also no price set yet for the Alienware box; all the company has said is that “the price will be competitive with next-generation consoles.” It’s likely that means we’re looking at a $400-500 box (or so), but one could also argue that that price range isn’t as “competitive” for a machine that’s going to be subject to annual hardware refreshes. We’ll have to wait for more official word from Alienware later this year.

There’s a flipside to this. Consoles justify their price with a lengthy lifespan, but the tradeoff is that by year two, three, and beyond, the parts inside lag behind what a decked out PC can do. By fall 2015, maybe even fall 2014, the material cost of PlayStation 4 and Xbox One hardware will have gone down. If Alienware and its competitors can get to a point where they’re stuffing console-comparable parts and performance into a box priced at $200 or less, the notion of annually upgraded Steam Machines as console competition becomes much more compelling.

Steam Machines continue to be a developing quantity. For more on Valve’s ambitious plan for invading your living room, check out our extensive CES 2014 coverage.

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
One of my favorite exploration games is coming to iPhone. Even an iPhone 11 can run it
No Man’s Sky might be the game that finally makes me take iPhone gaming seriously
no man's sky

There are games I play to finish, and there are games I play simply because I want to disappear somewhere else for a while, and No Man’s Sky comes in this second category. Despite its disastrous launch, Hello Games' continued support turned the game around, making it one of gaming's biggest comebacks.

Now, ten years of updates have turned Hello Games' space sandbox into one of my favorite games for pure exploration and depth. Soon, this enormous universe is going to live on something as mundane as the phone in your pocket. Hello Games is bringing No Man’s Sky to iPhone and iPad on October 28, and the hardware requirements are surprisingly forgiving. You'll need an iPhone 11 or newer, or a third-generation iPad Air or newer.

Read more
A PS5 homebrew update gives old PS2 discs a reason to leave the shelf
The new disc feature requires a jailbroken console, and testing is still limited
Advertisement, Poster, Machine

Old PS2 discs can now launch games on a jailbroken PS5 through a new homebrew feature. Developer Sword has added disc autoplay to PS5SX2, a PS2 emulator that copies an inserted game to storage before running it on the newer console.

The feature arrived in version 2.01 as a beta. At release, disc autoplay had been tested on just one original-model PS5. There’s a working starting point here, but results across other setups remain uncertain.

Read more
Google’s older Pixels may have just become far better retro gaming machines
Google Pixel 11 Pro Review Zenless Zone Zero

I've spent enough time trying to turn Android phones into game consoles to know that raw horsepower only gets you so far. On the Red Magic 11S Pro, I've tested console emulation alongside Android games and eventually pushed things much further by getting the PC version of Ghost of Tsushima running locally through GameHub.

While all of this was possible thanks to powerful Snapdragon hardware, there's another reason Qualcomm-equipped Android devices have traditionally been particularly attractive to emulator enthusiasts. Adreno, the GPU that powers these devices, have access to custom graphics drivers such as Turnip. So phones using ARM's Mali GPUs haven't had the same advantage. But now, ARMSX2 2.8.3 is finally changing that.

Read more