Skip to main content

Dragon’s Dogma: Dark Arisen Review

dragons dogma dark arisen review dragon s cover art
Image used with permission by copyright holder
Dragon’s Dogma: Dark Arisen
“Dragon’s Dogma: Dark Arisen is effectively two excellent different games interlocked with one another”
Pros
  • Smart improvements from the original
  • Plenty of Technical Improvements
  • Essentially two games in one
Cons
  • Missing heart
  • Many of the details of the story are left unanswered

“Why you can trust Digital Trends – We have a 20-year history of testing, reviewing, and rating products, services and apps to help you make a sound buying decision. Find out more about how we test and score products.“

Dark Arisen is not quite a full-fledged sequel, but it’s far more than the average expansion. The only recent comparable example to Dark Arisen is The Elder Scrolls V: Skyrim campaign Dragonborn, but even Dragonborn doesn’t fully equate to what Dark Arisen is. This release includes an improved version of the 40+ hour campaign of the original, but adds on Dark Arisen, a vicious adventure that can take more than 20 hours to finish all on its own. What’s more, the package radically improves the fundamental building blocks of Dogma, from nuts and bolts fixes like improved graphics to newly balanced difficulty. It is, for all intents purposes, a whole new game.

Recommended Videos

A Very Dark Place at the End of the Sea 

The main event in Dark Arisen is a self-contained campaign set on Bitterblack Island, a landmass a rough sail away from Gransys itself. Even new players can tackle the island from the outset, since it opens up almost immediately after the beginning of the original story. Waiting for you in the game’s little fishing village is the ghostly Orla, an amnesiac blonde whose physical body is trapped on the island itself. She asks you to come with her, to free her from the shackles of the island and to silence the tortured voice that calls adventurers to its shores.

Dark Arisen Review 2
Image used with permission by copyright holder

If Bitterblack Island’s story didn’t take place during the events of Dogma’s central tale of the Arisen versus the Dragon, it could have been billed as a sequel for how it riffs on and evolves the game’s formula. Just as Dogma went without a detailed story in favor of personalized exploration, so too does Dark Arisen, inviting you into the grim little spot of the world with only a scant few characters popping up to tell you what’s going on.

Unlike Dogma’s campaign though, which has you wandering far over the Gransys’ peninsula, Arisen sees you going down deep. There are no small dungeons, caves, and castles to explore as you trudge through hills and forests, just a terrifying labyrinth of tombs, prisons, and eerie courtyards. Bitterblack opens up after a few hours of diving in, though it’s linear at first with one wing yielding up the keys to another. After diving down once, you and your crew of soldiers can use a special stone to warp back to the entrance. It makes for a very different game flow than the regular campaign, bringing it more in line with From Software’s Dark Souls than its previous incarnation, thanks to the feeling of venturing out and slowly returning to a safe place.

Dark Arisen Review 3
Image used with permission by copyright holder

Even looting takes on a different feel in Arisen. Bitterblack Island is literally haunted by Death. An enormous becloaked, scythe-wielding grim reaper will randomly appear throughout the dungeon with an army of the undead at his side, and even high level characters will have a hell of a time putting him down. Appropriately for the place Death calls home, most of the best weapons and pieces of armor you find on the island are cursed and have to be purified by Orla before they can be used. Purifying in turn requires the use of special crystals rather than cold hard cash. These are the same crystals you use to hire warriors for your four-person party, creating another layer of pressure and difficulty on top of the adventure.

Dark Arisen captures a very different feel to adventure than Dogma. It captures something essential about the old pen-and-paper role-playing games, the primordial fantasy of Robert E. Howard’s Conan the Barbarian, and even the world’s scariest underworld myths. Dogma was an adventure about a countryside, a battle for the fate of the world. Dark Arisen is private and dark, a descent, a welcome inversion of the main game.

More Pragmatic Than Dogmatic

Dogma is still here, however, packaged alongside Dark Arisen and given a second chance to capture people’s hearts and minds now that it’s out of the shadow of Skyrim and Dark Souls. (Both games were released just seven months before Dogma, and high fantasy exhaustion likely limited the appeal of the game last year.) The basics are unchanged. You build a character of your own choosing in one of three classes, eventually opening up to nine different roles with different skills. The hero also controls the Pawns, a mystical race of inhuman people that obey your every command, one of whom you create to be your constant companion (and to send out into other players’ games.) Together you roam the land, taking on quests and climbing over giant monsters to bring them down for profit, glory, and the good of man- and Pawnkind alike.

Dark Arisen review 4
Image used with permission by copyright holder

It can’t be overstated how much better this version of the game is, though. The HD texture pack makes it more attractive at a superficial level, but it’s the other changes beneath the hood that make all the difference. Since the game has no substantial tutorials, learning the ins and outs of skill building, controlling a party, and even managing your inventory was a chore in the original release. Information was buried between layers of poorly designed menus and long loading times. The menu systems have been streamlined perfectly here – just being able to access equipment and items with one click makes a huge difference – and loading times have been curbed dramatically. The easy difficulty, which was actually introduced last year as a downloadable, also makes Dogma far more approachable. 

Conclusion

Dragon’s Dogma: Dark Arisen is effectively two different games interlocked with one another, both of which are excellent. Everything that was good about the original release is improved upon here. But there is still a worm in the core of Capcom’s game. The warmest, most exciting parts of playing exist purely in the player’s mind. An unexpected discovery, a hard won victory; it’s a bit like playing Dungeons & Dragons by yourself, with an over-reliance on the player’s imagination. Like the game’s main character, Dragon’s Dogma feels like its missing a heart.

Even if it’s heartless, this is an excellent game (or an excellent set of games as the case may be.) Last year’s Dragon’s Dogma was a near miss. This is that game perfected and more. Now it’s up to Hideaki Itsuno to find the game’s warmth in its follow up.

(This game was reviewed on the Xbox 360 on a copy provided by Capcom)

Anthony John Agnello
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Like a Dragon: Pirate Yakuza in Hawaii: release date, trailers, gameplay, and more
Goro Majima stands with a crew in Like a Dragon: Pirate Yakuza in Hawaii.

Yes, you read that headline correctly. Like a Dragon: Pirate Yakuza in Hawaii, the next entry in the ongoing Like a Dragon (formerly Yakuza) franchise, is taking the series into uncharted waters. This franchise has many games on the list of best PS5 games, and there always seems to be another on the list of upcoming video games. The list of upcoming PS5 games is already stacked with massive titles early in 2025 like Civilization 7 and Assassin's Creed Shadows, so everyone will need to pick what they spend their time on carefully. This game is not going to follow our old friend Ichiban, nor will it continue being a turn-based RPG, but is looking like another massive hit. There are a lot of treasures to find, so let's get digging into everything we know about Like a Dragon: Pirate Yakuza in Hawaii.

This title will also show up as an upcoming Xbox Series X game and upcoming PC game, but you will need to look at our upcoming Switch games for other options if that's your platform of choice.
Release date

Read more
The best Faction to pick in Dragon Age: The Veilguard
Two Antivan Crows in Dragon Age: The Veilguard.

After taking way too long in character creation making your perfect Rook in Dragon Age: The Veilguard, you're still left with some tough decisions. Choosing a class is one thing, but then there are six different Factions to decide on as well. Each Faction comes with its own perks, and your choice also alters certain dialogue moments and relationships, as it plays a part in how Rook came to be a part of Varric's group.

While your Faction choice may entirely depend on what you want to role-play as, the perks can affect your gameplay experience depending on your class as well. We'll help you figure out the best Faction to pick for your Rook in Dragon Age: The Veilguard so you can finally leave that character creation menu and start the actual game.
All Faction perks in Dragon Age: The Veilguard

Read more
How to revive in Dragon Age: The Veilguard
Rook, Harding, and Varric with weapons out in Dragon Age: The Veilguard.

You're fighting tooth and nail against a powerful enemy in Dragon Age: The Veilguard, but suddenly you run out of potions and they hit you with a strong attack and bring you to zero HP, forcing you to restart the fight. But then you notice there's a revive button, and for some reason, it's telling you there are no revives left.

If you're in this situation, you're not alone. There's a slightly hidden revive ability in this fantasy RPG that the game doesn't talk about and you only notice once you're down. Figuring out how to revive your Rook in Dragon Age: The Veilguard is tougher than it seems, as it requires obtaining certain items first.
How to get Revival Charges in Dragon Age: The Veilguard
The only way to obtain Revival Charges in Dragon Age: The Veilguard is by wearing gear with the Revival Charges stat. There aren't any revival objects you can purchase separately, but instead, you can acquire equipment for your Rook or your companions that have a +1 Revival Charge on it.

Read more