Skip to main content

E3 2011 first look: Metro Last Light

Image used with permission by copyright holder

Some of the best games at E3 were behind closed doors. Metro: Last Light was one of them. The guys at developer 4A Games took us through several sections of the game, which had mine cart shootouts, Hitler-esque rallies, and some great environmental manipulation & destruction. As it did with Metro 2033, THQ has signed on to publish the sequel and seems to be letting 4A do its thing, which is refreshing. 4A hopes to successfully blend survival horror with action.

Admittedly, I am not familiar with Metro 2033, but Last Light is a post-apocalyptic shooter set in Moscow, 2034. Something big happened in Russia; all life has moved underground, save for some gargoyle-like flying beasts. Under the city is where most of the demo took place and all the combat was between humans. They weren’t all nice though. During one section the main character had to walk through a rally of Nazi’s–they weren’t happy to see him.

To rewind a bit, the opening sequence of Last Light is probably my favorite portion of the demo. You are underground in a Fallout-esque tunnel. To survive, you actually use the lack of light to your advantage by unscrewing light bulbs, cutting power, and shooting out lights in various areas. Once the light is out, enemies begin to freak out and sometimes shoot at you blindly, but because you saw them first, the shootouts don’t end well for them. This sequence ends with you sneaking into a small control booth (a subway booth), disabling the guard from behind, and using a machine gun to mow down some opposition that come to stop you when the alarm goes off. The graphics are quite impressive, with concrete shattering as its pelted with bullets and light sources dynamically darkening certain areas at a time.  The 4A guys were quick to point out that this was all 100 percent in-game and running on real hardware; no tricks here.

Later in the demo we are part of an Indiana Jones style mine cart shootout and boarding. I’m not sure why anyone still invests in mine carts, other than their obviously usefulness when evading the law, but Metro has them. Like most parts of the game, attempting to fire from one cart to the train nearby was hectic and quite fun.

I wish I could say more about Metro, but it’s a ways from release. The game will hit the PC, Xbox 360, PS3, and, yes, the Wii U sometime in 2012. Developer 4A confirmed that the game is indeed coming to Nintendo’s upcoming console.

Editors' Recommendations

Jeffrey Van Camp
Former Digital Trends Contributor
As DT's Deputy Editor, Jeff helps oversee editorial operations at Digital Trends. Previously, he ran the site's…
All Fallout 4 cheats and console commands
Fallout 4 key art featuring the power armor suit hung up in an armory.

Cheat codes have somewhat become a thing of the past in modern gaming, with mods coming in to take their place. Most Bethesda games, such as Starfield and Fallout 4, enjoy plenty of mod support, but also have plenty of ways you can tweak the game using some old-fashioned cheats and console commands. Even as big as Fallout 4 is, it has shown its age at this point, so why not try out a few cheats to keep things exciting in the wasteland? Here are all the cheats and console commands you can use, and how to activate them.
How to enter cheats

Cheats on PC are able to be activated at any time with the simple press of a button. Just hit the ~ key to open up the console menu, where you can enter any of the cheats below to trigger their associated effects.
Player cheats

Read more
The best ship modules in Helldivers 2
A scene from Helldiver 2's opening cutscene.

While the majority of your success lies in which weapons and armor you carry when facing off against the Terminids and Automatons on various missions in Helldivers 2, you shouldn't overlook what your ship can do to support you. Besides just naming your destroyer, there's far more you can do to customize it with modules. Whereas weapons and Boosters will impact you and your squad on a more constant basis, ship modules come in clutch when you need to bring out the big guns, aka Stratagems. These power weapons are already enough to turn the tide of a tough fight, but when you add in the right ship modules, you'll be cooking bugs for breakfast.
The best ship modules in Helldivers 2
Ship modules are purchased on your ship via the Ship Management Terminal. There are 18 in total, split between the Patriotic Administration Center, Orbital Cannon, Hangar Ship, Bridge Ship, and Engineer Bay categories. They are unlocked by spending samples you can collect during missions.
Donation Access License

Look, sometimes you can't argue with simplicity, and the Donation Access License is about as basic as they come. This mod gives any support weapons you call in more ammo by default, granting you more time blasting and less time waiting to call in your next one. It is a versatile mod as well since it can be applied to multiple Strategems. It applies to things like the Laser Cannon, Grenade Launcher, Railgun, Flamethrower, and more.
Liquid-Ventilated Cockpit

Read more
How to set up a PS5 passkey to protect your PSN account
The Playstation 5 system standing upright.

A password can do a mostly fine job of keeping your PlayStation Network (PSN) account secure, but it comes with the annoyance of having to type it in relatively frequently, and it suffers from needing to set up sometimes cumbersome 2-factor authentication to further reduce the chances of someone else logging in with your information.

Sony has finally introduced a passkey system that not only makes logging in much breezier, but offers significantly better security, as a passkey is generated only once and can't be reused. If you'd like to take the leap into a safer login method for your PSN account, here's how to set up a passkey on your PS5.

Read more