Skip to main content
  1. Home
  2. Gaming
  3. Computing
  4. Emerging Tech
  5. News

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Someone turned a Game Boy into the ultimate arcade machine using Raspberry Pi

Add as a preferred source on Google

Have you ever had the urge to play original PlayStation or Super NES games on an original Game Boy? Tired of breaking out the Apple II every time you want to play Ultima? Apparently, you’re not alone, as Reddit user “wermy” demonstrated a couple of days ago. He improved on Nintendo’s vision of the 1989 handheld by installing emulators on a built-in Raspberry Pi computer with just a handful of tweaks.

While a number of users across the web have involved themselves in similar projects, this person in particular has taken the initiative a step further by replacing the screen with a full-color, fully backlit display, L and R/X and Y buttons, an SD card full of ROMs built into a placebo cartridge, and even a Bluetooth dongle, as seen in the video below.

Game Boy Zero with custom SD card reader game cartridge

I reached out to “wermy,” only to find out that his real name is Warner Skoch, a mobile app developer by day and hardware connoisseur by night.

Recommended Videos

For about two weeks, Skoch spent his downtime dedicated to transforming a nearly 30-year-old handheld into a would-be hot collector’s item for classic game enthusiasts. And he did it for the reason you’d presumably expect.

Related Offer: Shop Raspberry Pi here

“I’ve always been obsessed with all kinds of gaming handhelds since I was a kid, but the original Game Boy has always been my favorite — probably more nostalgia than anything,” Skoch told Digital Trends. “Electronics and programming [are] also a big hobby of mine, so I guess it seemed like a logical progression!”

The “Game Boy Zero,” as he calls it, takes advantage of a Raspberry Pi Zero microcomputer as well as a USB-based Teensy development board, which was used to customize the controller’s behavior, Skoch says. As to why he opted to use both boards in conjunction with one another, he explained:

“Right now [the controller] acts as a keyboard, sending key down/up events, but using the teensy instead of the GPIO pins makes super easy to change that to different keyboard keys, or even HID joystick events if I wanted to. Just more flexible I guess, and makes it easier to upgrade the Pi in the future if I want.”

Most curious is the inclusion of both a USB hub in the system, complete with Bluetooth functionality. That way, if the additional input controls weren’t enough, you can hook up a wireless controller to the Game Boy for some added versatility. Skoch commented that not only is the Game Boy compatible with Bluetooth gamepads, but that essentially, this feature was implemented because “why not?”

Although only the Super Nintendo version of Donkey Kong Country is shown in the video, Skoch boasts that his monstrosity of a creation can run titles from a diverse lineup of platforms, including the original PlayStation, and to an extent, the Nintendo 64.

Unfortunately, Skoch suggests that “N64 doesn’t seem to run too well, but lots of PS1 games run great. And GBA runs fantastically, which is technically a 32-bit system too.”

So there you have it. The Game Boy that can do (nearly) everything can be yours if you’re willing to indulge in some painstakingly long nights spent tirelessly engineering one. You can see for yourself how this frankenstein was created on Skoch’s official Imgur page.

Gabe Carey
A freelancer for Digital Trends, Gabe Carey has been covering the intersection of video games and technology since he was 16…
GTA 6 pre-loads begin on November 10, and it’ll eat 212 GB of your console’s storage
On launch day, Rockstar Games will also release an official cover art poster and map, available as a free download or as a double-sided physical print for $0.99 from the official Rockstar Store.
Grand Theft Auto GTA VI 6 gameplay screenshot drinks Ambrosia

Rockstar Games has just announced that preloads for Grand Theft Auto 6, aka GTA 6, will kick off at midnight on November 10 for the PlayStation 5, Xbox Series X, and Xbox Series S. If you’re buying the game from a retailer, code-in-box versions will be available starting November 12, ahead of the game's release on November 19.

"Digital pre-loading on PlayStation 5 will begin on Tuesday, November 10 at midnight local time in your respective time zone. On XBOX Series X|S, pre-loading begins globally on Tuesday, November 10 at 12 a.m. GMT," the studio said in a press statement.

Read more
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more