Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

‘Metal Gear Solid: Ground Zeroes’ targets spring 2014 for release

Add as a preferred source on Google

Check out our review of Metal Gear Solid V: Ground Zeroes.

Metal Gear Solid: Ground Zeroes brings its open world horseback stealth to PlayStation and Xbox consoles sometime during spring 2014, Konami confirms. The game’s story serves as a prologue to the events of Metal Gear Solid V: The Phantom Pain, and as the press release also notes, Ground Zeroes “will serve to introduce key gameplay components that will be fully realized in” Phantom Pain. It will also “act as a bridge between the linearity of existing titles and the full open-world environments” of Phantom.

Recommended Videos

Series creator and Kojima Productions head Hideo Kojima offers a little more detail in a prepared statement. “The advanced capabilities of the Fox Engine have allowed me to tell the new story in a new way. There will be a significant difference in what [The Phantom Pain] brings to the series, so we want to ease players into the new open world environment and its potential. As such, [Ground Zeroes] has been designed to introduce key elements, allowing them to fully benefit from all that the new game will offer.”

It sounds very much like Ground Zeroes is designed as a smaller game, and the pricing definitely supports that. Boxed versions of the current-gen release for PlayStation 3/Xbox 360 will be priced at $29.99 while downloadable versions will carry a $19.99 price tag. Meanwhile, the next-gen version of the game, coming to PlayStation 4 and Xbox One, will only be available as a download… for $10 more. (The press release makes no mention of a boxed next-gen release.) That’s right: the next-gen, download-only version of Ground Zeroes carries a $29.99 price tag.

There’s no word on when The Phantom Pain will be released, though you can safely bet that it will be sometime after Ground Zeroes. 

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Modern Warfare 4 brings Call of Duty back to its glory days. I hope the streak lives.
Infinity Ward’s latest campaign goes back to Call of Duty’s roots and recaptures what made me a fan more than a decade ago.
Call of Duty MW4 menu screen

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Read more
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more