Skip to main content

Anyone keeping count? ‘Mighty No. 9’ has been delayed again on Xbox 360

Mighty No. 9 has been delayed so often that it’s difficult to believe that the game is finally in the hands of players. Initially scheduled to launch almost a year ago, the game was then moved to February before settling on a June 21 release date. But if you want to play Keiji Inafune’s latest creation on Xbox 360, you’re going to have to wait a bit longer.

Citing “issues regarding the publishing process” on Xbox 360 and a certification bug spotted “in the final round of testing,” developer Comcept says that game will be delayed by only “a few days if all goes according to plan,” and that a new build has already been submitted to both publisher Deep Silver and Microsoft for a second round of testing. The Mac and Linux versions of Mighty No. 9 have also been held back, but these are planned for launch very shortly as well.

Related Videos

If you have a somewhat-capable PC — given the game’s horrid visuals, it shouldn’t take much — you’ll still be able to play the game while you wait for the Xbox 360 version. Kickstarter backers who chose the 360 as their preferred platform are now being sent Steam keys, though the lack of connectivity between Steam and Xbox 360 means you’re going to have to start all over again should you choose to switch to the console.

While fans hoped for a true successor to Mega Man, as Capcom has not released information on a true sequel for several years, early impressions suggest something very different. The average user score for the game on Metacritic is only 3.2/10, and multiple players negatively compared the game to Inafune’s previous work on the Mega Man series.

Mighty No. 9 is out now on current-gen consoles, PlayStation 3, and PC. We’ll have our full review up later this week.

Editors' Recommendations

Steam customization support for Xbox One, Xbox 360 controllers is coming soon
steam customization support for xbox controllers coming soon controller head 438x292 c

Valve is rolling out official Steam Controller Configurator support for Xbox 360 and Xbox One gamepads, granting licensed Microsoft peripherals access to the application's advanced mapping features.

Valve's controller compatibility update, available now as part of Steam's most recent beta branch, also introduces Configurator support for generic X-Input controllers. Beta participants report that many features previously reserved for Valve's own Steam Controller can now be mapped to a variety of generic gamepads, joysticks, and other peripherals.

Read more
Xbox 360 game boxes now look an awful lot like Xbox One boxes
xbox 360 boxes change one xbox360newbox2

In a move to better emphasize the Xbox One's support of over 200 backwards-compatible Xbox 360 games, Microsoft appears to have altered the older games' packaging to match the new console.

Reddit user divangreedy8 spotted the new game boxes at a retailer yesterday. They appear to be the same size as the original Xbox 360 boxes — which are larger than PlayStation 3, PlayStation 4, and Xbox One boxes — but they now sport the same darker green and a label designed to emulate the molded text of the Xbox One's boxed. Alongside the "Xbox 360" logo is an "Xbox One" logo, as well.

Read more
‘Destiny’ platform split wraps up with one final patch for PS3, Xbox 360
final destiny patch hits xbox 360 and ps3 destinybye header

Attention Destiny fans who haven't yet joined the current console generation: Your time is up. Developer Bungie has released its final patch for the Xbox 360 and PlayStation 3 versions of Destiny as it shifts its focus toward the game's Xbox One and PlayStation 4 ports.

This week's patch release will be the game's final update for legacy platforms, and any stragglers who want to experience new Destiny content will need to pony up the cash for an Xbox One or PlayStation 4.

Read more